TelepathyClient: rename AvatarManager to ContactManager
and belated rename info.token to info.tokens https://bugzilla.gnome.org/show_bug.cgi?id=611613
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@ -11,7 +11,7 @@ const Main = imports.ui.main;
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const MessageTray = imports.ui.messageTray;
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const Telepathy = imports.misc.telepathy;
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let avatarManager;
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let contactManager;
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let channelDispatcher;
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// See Notification.appendMessage
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@ -54,7 +54,7 @@ Client.prototype = {
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this._channels = {};
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avatarManager = new AvatarManager();
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contactManager = new ContactManager();
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channelDispatcher = new Telepathy.ChannelDispatcher(DBus.session,
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Telepathy.CHANNEL_DISPATCHER_NAME,
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@ -144,11 +144,11 @@ DBus.conformExport(Client.prototype, Telepathy.ClientIface);
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DBus.conformExport(Client.prototype, Telepathy.ClientObserverIface);
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function AvatarManager() {
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function ContactManager() {
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this._init();
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};
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AvatarManager.prototype = {
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ContactManager.prototype = {
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_init: function() {
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this._connections = {};
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// Note that if we changed this to '/telepathy/avatars' then
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@ -173,8 +173,8 @@ AvatarManager.prototype = {
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info.cacheDir = this._cacheDir + '/' + match[1];
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GLib.mkdir_with_parents(info.cacheDir, 0700);
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// info.token[handle] is the token for @handle's avatar
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info.token = {};
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// info.tokens[handle] is the token for @handle's avatar
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info.tokens = {};
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// info.icons[handle] is an array of the icon actors currently
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// being displayed for @handle. These will be updated
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@ -217,7 +217,7 @@ AvatarManager.prototype = {
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_setIcon: function(iconBox, info, handle) {
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let textureCache = St.TextureCache.get_default();
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let token = info.token[handle];
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let token = info.tokens[handle];
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let file;
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if (token) {
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@ -249,10 +249,10 @@ AvatarManager.prototype = {
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if (!info)
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return;
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if (info.token[handle] == token)
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if (info.tokens[handle] == token)
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return;
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info.token[handle] = token;
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info.tokens[handle] = token;
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if (token != '') {
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let file = this._getFileForToken(info, token);
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if (!GLib.file_test(file, GLib.FileTest.EXISTS)) {
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@ -306,7 +306,7 @@ AvatarManager.prototype = {
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this._setIcon(iconBox, info, handle);
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// Asynchronously load the real avatar if we don't have it yet.
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if (info.token[handle] == null) {
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if (info.tokens[handle] == null) {
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info.connectionAvatars.GetKnownAvatarTokensRemote([handle], Lang.bind(this,
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function (tokens, err) {
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let token = tokens && tokens[handle] ? tokens[handle] : '';
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@ -357,7 +357,7 @@ Source.prototype = {
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},
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createIcon: function(size) {
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return avatarManager.createAvatar(this._conn, this._targetHandle, size);
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return contactManager.createAvatar(this._conn, this._targetHandle, size);
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},
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clicked: function() {
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