loginManager: Kill ConsoleKit support

The code path is completely unmaintained and untested (and probably
unused as well, considering that nobody has complained about accessing
the session object's Active property which does not exist in the
ConsoleKit case).
Most of our ConsoleKit code is already a dummy anyway, just do the
same for the remaining functionality.

https://bugzilla.gnome.org/show_bug.cgi?id=686626
This commit is contained in:
Florian Müllner 2014-04-24 17:55:56 +02:00
parent bc182f78b1
commit a244c1e987

View File

@ -46,32 +46,6 @@ const SystemdLoginSessionIface = '<node> \
const SystemdLoginManager = Gio.DBusProxy.makeProxyWrapper(SystemdLoginManagerIface);
const SystemdLoginSession = Gio.DBusProxy.makeProxyWrapper(SystemdLoginSessionIface);
const ConsoleKitManagerIface = '<node> \
<interface name="org.freedesktop.ConsoleKit.Manager"> \
<method name="CanRestart"> \
<arg type="b" direction="out"/> \
</method> \
<method name="CanStop"> \
<arg type="b" direction="out"/> \
</method> \
<method name="Restart" /> \
<method name="Stop" /> \
<method name="GetCurrentSession"> \
<arg type="o" direction="out" /> \
</method> \
</interface> \
</node>';
const ConsoleKitSessionIface = '<node> \
<interface name="org.freedesktop.ConsoleKit.Session"> \
<signal name="Lock" /> \
<signal name="Unlock" /> \
</interface> \
</node>';
const ConsoleKitSession = Gio.DBusProxy.makeProxyWrapper(ConsoleKitSessionIface);
const ConsoleKitManager = Gio.DBusProxy.makeProxyWrapper(ConsoleKitManagerIface);
function haveSystemd() {
return GLib.access("/run/systemd/seats", 0) >= 0;
}
@ -101,7 +75,7 @@ function canLock() {
-1, null);
let version = result.deep_unpack()[0].deep_unpack();
return versionCompare('3.5.91', version);
return haveSystemd() && versionCompare('3.5.91', version);
} catch(e) {
return false;
}
@ -119,7 +93,7 @@ function getLoginManager() {
if (haveSystemd())
_loginManager = new LoginManagerSystemd();
else
_loginManager = new LoginManagerConsoleKit();
_loginManager = new LoginManagerDummy();
}
return _loginManager;
@ -136,9 +110,6 @@ const LoginManagerSystemd = new Lang.Class({
Lang.bind(this, this._prepareForSleep));
},
// Having this function is a bit of a hack since the Systemd and ConsoleKit
// session objects have different interfaces - but in both cases there are
// Lock/Unlock signals, and that's all we count upon at the moment.
getCurrentSessionProxy: function(callback) {
if (this._currentSession) {
callback (this._currentSession);
@ -206,35 +177,13 @@ const LoginManagerSystemd = new Lang.Class({
});
Signals.addSignalMethods(LoginManagerSystemd.prototype);
const LoginManagerConsoleKit = new Lang.Class({
Name: 'LoginManagerConsoleKit',
const LoginManagerDummy = new Lang.Class({
Name: 'LoginManagerDummy',
_init: function() {
this._proxy = new ConsoleKitManager(Gio.DBus.system,
'org.freedesktop.ConsoleKit',
'/org/freedesktop/ConsoleKit/Manager');
},
// Having this function is a bit of a hack since the Systemd and ConsoleKit
// session objects have different interfaces - but in both cases there are
// Lock/Unlock signals, and that's all we count upon at the moment.
getCurrentSessionProxy: function(callback) {
if (this._currentSession) {
callback (this._currentSession);
return;
}
this._proxy.GetCurrentSessionRemote(Lang.bind(this,
function(result, error) {
if (error) {
logError(error, 'Could not get a proxy for the current session');
} else {
this._currentSession = new ConsoleKitSession(Gio.DBus.system,
'org.freedesktop.ConsoleKit',
result[0]);
callback(this._currentSession);
}
}));
// we could return a DummySession object that fakes whatever callers
// expect (at the time of writing: connect() and connectSignal()
// methods), but just never calling the callback should be safer
},
canSuspend: function(asyncCallback) {
@ -254,4 +203,4 @@ const LoginManagerConsoleKit = new Lang.Class({
callback(null);
}
});
Signals.addSignalMethods(LoginManagerConsoleKit.prototype);
Signals.addSignalMethods(LoginManagerDummy.prototype);