js: Use templates for non-translatable strings
This reverts commit 9d941f8202
and replaces all additional
instances of .format() that have been added since.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2160>
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committed by
Marge Bot

parent
29dfde5a4a
commit
a1dd1b25d8
@ -132,8 +132,7 @@ class WindowDimmer extends Clutter.BrightnessContrastEffect {
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}
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_syncEnabled() {
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let transitionName = '@effects.%s.brightness'.format(this.name);
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let animating = this.actor.get_transition(transitionName) != null;
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let animating = this.actor.get_transition(`@effects.${this.name}.brightness`) !== null;
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let dimmed = this.brightness.red != 127;
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this.enabled = this._enabled && (animating || dimmed);
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}
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@ -147,8 +146,7 @@ class WindowDimmer extends Clutter.BrightnessContrastEffect {
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let val = 127 * (1 + (dimmed ? 1 : 0) * DIM_BRIGHTNESS);
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let color = Clutter.Color.new(val, val, val, 255);
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let transitionName = '@effects.%s.brightness'.format(this.name);
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this.actor.ease_property(transitionName, color, {
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this.actor.ease_property(`@effects.${this.name}.brightness`, color, {
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mode: Clutter.AnimationMode.LINEAR,
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duration: (dimmed ? DIM_TIME : UNDIM_TIME) * (animate ? 1 : 0),
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onComplete: () => this._syncEnabled(),
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@ -976,7 +974,7 @@ var WindowManager = class {
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// already.
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// Note that we do log cancellation from here.
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if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.NOT_SUPPORTED)) {
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log('Error starting X11 services: %s'.format(e.message));
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log(`Error starting X11 services: ${e.message}`);
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status = false;
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}
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} finally {
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@ -994,7 +992,7 @@ var WindowManager = class {
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// already.
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// Note that we do log cancellation from here.
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if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.NOT_SUPPORTED))
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log('Error stopping X11 services: %s'.format(e.message));
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log(`Error stopping X11 services: ${e.message}`);
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}
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}
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@ -1292,7 +1290,7 @@ var WindowManager = class {
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actor.freeze();
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if (this._clearAnimationInfo(actor)) {
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log('Old animationInfo removed from actor %s'.format(actor));
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log(`Old animationInfo removed from actor ${actor}`);
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this._shellwm.completed_size_change(actor);
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}
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