telepathyClient: Keep source alive while channel is open

Sources are destroyed with their last notification. This is usually the
correct behavior, however in case of chat sources, the corresponding
telepathy channel might still be open, and any further messages that
should trigger a notification are lost because chat sources are only
created when telepathy's channel dispatcher notifies us about a channel
(via ObserveChannels).
Loosing messages like this is unexpected, so keep chat sources around
even without notifications while the channel is open.

https://bugzilla.gnome.org/show_bug.cgi?id=747636
This commit is contained in:
Florian Müllner 2015-04-10 13:19:23 +02:00
parent 265b1f0292
commit a0868bac6b

View File

@ -158,14 +158,6 @@ const TelepathyClient = new Lang.Class({
this._chatSources[channel.get_object_path()] = source; this._chatSources[channel.get_object_path()] = source;
source.connect('destroy', Lang.bind(this, source.connect('destroy', Lang.bind(this,
function() { function() {
if (this._tpClient.is_handling_channel(channel)) {
// The chat box has been destroyed so it can't
// handle the channel any more.
channel.close_async(function(src, result) {
channel.close_finish(result);
});
}
delete this._chatSources[channel.get_object_path()]; delete this._chatSources[channel.get_object_path()];
})); }));
}, },
@ -474,6 +466,18 @@ const ChatSource = new Lang.Class({
}, },
destroy: function(reason) { destroy: function(reason) {
if (this._client.is_handling_channel(this._channel)) {
// The chat box has been destroyed so it can't
// handle the channel any more.
this._channel.close_async(function(channel, result) {
channel.close_finish(result);
});
}
// Keep source alive while the channel is open
if (reason != MessageTray.NotificationDestroyedReason.SOURCE_CLOSED)
return;
if (this._destroyed) if (this._destroyed)
return; return;