workspaceThumbnail: handle scroll-event internally
Instead of having WorkspacesDisplay calling us. https://bugzilla.gnome.org/show_bug.cgi?id=690175
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@ -544,6 +544,7 @@ const ThumbnailsBox = new Lang.Class({
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this.actor.connect('button-press-event', function() { return true; });
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this.actor.connect('button-press-event', function() { return true; });
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this.actor.connect('button-release-event', Lang.bind(this, this._onButtonRelease));
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this.actor.connect('button-release-event', Lang.bind(this, this._onButtonRelease));
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this.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
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Main.overview.connect('item-drag-begin',
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Main.overview.connect('item-drag-begin',
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Lang.bind(this, this._onDragBegin));
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Lang.bind(this, this._onDragBegin));
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@ -1203,5 +1204,16 @@ const ThumbnailsBox = new Lang.Class({
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},
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},
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onCompleteScope: this
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onCompleteScope: this
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});
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});
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},
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_onScrollEvent: function (actor, event) {
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switch (event.get_scroll_direction()) {
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case Clutter.ScrollDirection.UP:
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Main.wm.actionMoveWorkspace(Meta.MotionDirection.UP);
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break;
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case Clutter.ScrollDirection.DOWN:
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Main.wm.actionMoveWorkspace(Meta.MotionDirection.DOWN);
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break;
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}
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}
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}
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});
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});
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@ -493,8 +493,6 @@ const WorkspacesDisplay = new Lang.Class({
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controls.track_hover = true;
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controls.track_hover = true;
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controls.connect('notify::hover',
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controls.connect('notify::hover',
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Lang.bind(this, this._onControlsHoverChanged));
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Lang.bind(this, this._onControlsHoverChanged));
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controls.connect('scroll-event',
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Lang.bind(this, this._onScrollEvent));
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this._primaryIndex = Main.layoutManager.primaryIndex;
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this._primaryIndex = Main.layoutManager.primaryIndex;
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@ -1013,17 +1011,6 @@ const WorkspacesDisplay = new Lang.Class({
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// might as well avoid it.
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// might as well avoid it.
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
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Lang.bind(this, this._updateZoom));
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Lang.bind(this, this._updateZoom));
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},
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_onScrollEvent: function (actor, event) {
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switch ( event.get_scroll_direction() ) {
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case Clutter.ScrollDirection.UP:
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Main.wm.actionMoveWorkspace(Meta.MotionDirection.UP);
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break;
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case Clutter.ScrollDirection.DOWN:
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Main.wm.actionMoveWorkspace(Meta.MotionDirection.DOWN);
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break;
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}
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}
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}
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});
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});
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Signals.addSignalMethods(WorkspacesDisplay.prototype);
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Signals.addSignalMethods(WorkspacesDisplay.prototype);
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