windowMenu: Ensure the source actor isn't sized 0x0
If the source actor is sized 0x0, the grabHelper will close the menu on button release if the menu ends up flipped because in that case the release event happens when the pointer is neither over the source actor (since it's 0x0) or over the menu actor. A zero sized source actor works for the non-flipped menu case because the menu's actor itself ends up underneath the pointer. https://bugzilla.gnome.org/show_bug.cgi?id=756605
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@ -214,7 +214,7 @@ const WindowMenuManager = new Lang.Class({
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menu.close();
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});
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this._sourceActor.set_size(rect.width, rect.height);
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this._sourceActor.set_size(Math.max(1, rect.width), Math.max(1, rect.height));
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this._sourceActor.set_position(rect.x, rect.y);
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this._sourceActor.show();
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