iconGrid: Move code around a bit

The scale passed to _updateChildrenScale is exclusively computed from
properties, so it can be moved into the function itself - as the scale
now becomes a mere detail, rename to a more appropriate _updateIconSizes
at the same time.
This commit is contained in:
Florian Müllner 2014-08-17 19:44:52 +02:00
parent 6edcd82103
commit 9c008ab998

View File

@ -524,12 +524,13 @@ const IconGrid = new Lang.Class({
this._updateSpacingForSize(availWidth, availHeight); this._updateSpacingForSize(availWidth, availHeight);
} }
let scale = Math.min(this._fixedHItemSize, this._fixedVItemSize) / Math.max(this._hItemSize, this._vItemSize); Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, function() { this._updateChildrenScale(scale); })); Lang.bind(this, this._updateIconSizes));
}, },
// Note that this is ICON_SIZE as used by BaseIcon, not elsewhere in IconGrid; it's a bit messed up // Note that this is ICON_SIZE as used by BaseIcon, not elsewhere in IconGrid; it's a bit messed up
_updateChildrenScale: function(scale) { _updateIconSizes: function() {
let scale = Math.min(this._fixedHItemSize, this._fixedVItemSize) / Math.max(this._hItemSize, this._vItemSize);
let newIconSize = Math.floor(ICON_SIZE * scale); let newIconSize = Math.floor(ICON_SIZE * scale);
for (let i in this._items) { for (let i in this._items) {
this._items[i].icon.setIconSize(newIconSize); this._items[i].icon.setIconSize(newIconSize);