lightbox: Do not assume GLSL is available
Some hardware does not support it causing crashes in cogl during paint. https://bugzilla.gnome.org/show_bug.cgi?id=733623
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@ -105,8 +105,8 @@ const Lightbox = new Lang.Class({
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this._container = container;
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this._container = container;
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this._children = container.get_children();
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this._children = container.get_children();
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this._fadeFactor = params.fadeFactor;
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this._fadeFactor = params.fadeFactor;
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this._radialEffect = params.radialEffect;
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this._radialEffect = Clutter.feature_available(Clutter.FeatureFlags.SHADERS_GLSL) && params.radialEffect;
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if (params.radialEffect)
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if (this._radialEffect)
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this.actor = new RadialShaderQuad({ x: 0,
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this.actor = new RadialShaderQuad({ x: 0,
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y: 0,
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y: 0,
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reactive: params.inhibitEvents });
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reactive: params.inhibitEvents });
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