appsMenu: Add side parameter
In order to re-use the menu in the overview, we must be able to change the side of the arrow, so expose the parent class parameter. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
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@ -1,6 +1,6 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported AppMenu */
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/* exported AppMenu */
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const { Gio, GLib, Meta, Shell, St } = imports.gi;
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const { Clutter, Gio, GLib, Meta, Shell, St } = imports.gi;
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const PopupMenu = imports.ui.popupMenu;
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const PopupMenu = imports.ui.popupMenu;
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const Main = imports.ui.main;
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const Main = imports.ui.main;
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@ -8,9 +8,17 @@ const Main = imports.ui.main;
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var AppMenu = class AppMenu extends PopupMenu.PopupMenu {
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var AppMenu = class AppMenu extends PopupMenu.PopupMenu {
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/**
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/**
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* @param {Clutter.Actor} sourceActor - actor the menu is attached to
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* @param {Clutter.Actor} sourceActor - actor the menu is attached to
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* @param {St.Side} side - arrow side
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*/
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*/
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constructor(sourceActor) {
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constructor(sourceActor, side = St.Side.TOP) {
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super(sourceActor, 0.5, St.Side.TOP);
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if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL) {
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if (side === St.Side.LEFT)
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side = St.Side.RIGHT;
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else if (side === St.Side.RIGHT)
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side = St.Side.LEFT;
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}
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super(sourceActor, 0.5, side);
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this.actor.add_style_class_name('app-menu');
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this.actor.add_style_class_name('app-menu');
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