st: Don't use deprecated API
clutter_actor_set_parent and clutter_actor_unparent are both deprecated, and come from a time before a well-thought API was introduced. https://bugzilla.gnome.org/show_bug.cgi?id=670034
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@ -456,25 +456,14 @@ st_bin_set_child (StBin *bin,
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return;
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if (priv->child)
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{
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ClutterActor *old_child = priv->child;
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clutter_actor_remove_child (CLUTTER_ACTOR (bin), priv->child);
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g_object_ref (old_child);
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priv->child = NULL;
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clutter_actor_unparent (old_child);
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g_signal_emit_by_name (bin, "actor-removed", old_child);
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g_object_unref (old_child);
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}
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priv->child = NULL;
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if (child)
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{
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priv->child = child;
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clutter_actor_set_parent (child, CLUTTER_ACTOR (bin));
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g_signal_emit_by_name (bin, "actor-added", priv->child);
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clutter_actor_add_child (CLUTTER_ACTOR (bin), child);
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}
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clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
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@ -741,7 +741,7 @@ st_entry_init (StEntry *entry)
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priv->spacing = 6.0f;
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clutter_actor_set_parent (priv->entry, CLUTTER_ACTOR (entry));
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clutter_actor_add_child (CLUTTER_ACTOR (entry), priv->entry);
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clutter_actor_set_reactive ((ClutterActor *) entry, TRUE);
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/* set cursor hidden until we receive focus */
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@ -918,7 +918,7 @@ _st_entry_set_icon (StEntry *entry,
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g_signal_handlers_disconnect_by_func (*icon,
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_st_entry_icon_press_cb,
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entry);
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clutter_actor_unparent (*icon);
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clutter_actor_remove_child (CLUTTER_ACTOR (entry), *icon);
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*icon = NULL;
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}
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@ -927,7 +927,7 @@ _st_entry_set_icon (StEntry *entry,
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*icon = g_object_ref (new_icon);
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clutter_actor_set_reactive (*icon, TRUE);
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clutter_actor_set_parent (*icon, CLUTTER_ACTOR (entry));
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clutter_actor_add_child (CLUTTER_ACTOR (entry), *icon);
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g_signal_connect (*icon, "button-release-event",
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G_CALLBACK (_st_entry_icon_press_cb), entry);
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}
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@ -432,7 +432,7 @@ st_icon_finish_update (StIcon *icon)
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{
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priv->icon_texture = priv->pending_texture;
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priv->pending_texture = NULL;
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clutter_actor_set_parent (priv->icon_texture, CLUTTER_ACTOR (icon));
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clutter_actor_add_child (CLUTTER_ACTOR (icon), priv->icon_texture);
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/* Remove the temporary ref we added */
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g_object_unref (priv->icon_texture);
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@ -304,7 +304,7 @@ st_label_init (StLabel *label)
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label->priv->shadow_width = -1.;
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label->priv->shadow_height = -1.;
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clutter_actor_set_parent (priv->label, CLUTTER_ACTOR (label));
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clutter_actor_add_child (CLUTTER_ACTOR (label), priv->label);
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}
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/**
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@ -895,8 +895,8 @@ st_scroll_bar_init (StScrollBar *self)
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self->priv->trough = (ClutterActor *) st_bin_new ();
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clutter_actor_set_reactive ((ClutterActor *) self->priv->trough, TRUE);
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clutter_actor_set_name (CLUTTER_ACTOR (self->priv->trough), "trough");
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clutter_actor_set_parent (CLUTTER_ACTOR (self->priv->trough),
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CLUTTER_ACTOR (self));
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clutter_actor_add_child (CLUTTER_ACTOR (self),
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CLUTTER_ACTOR (self->priv->trough));
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g_signal_connect (self->priv->trough, "button-press-event",
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G_CALLBACK (trough_button_press_event_cb), self);
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g_signal_connect (self->priv->trough, "button-release-event",
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@ -906,8 +906,8 @@ st_scroll_bar_init (StScrollBar *self)
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self->priv->handle = (ClutterActor *) st_button_new ();
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clutter_actor_set_name (CLUTTER_ACTOR (self->priv->handle), "hhandle");
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clutter_actor_set_parent (CLUTTER_ACTOR (self->priv->handle),
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CLUTTER_ACTOR (self));
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clutter_actor_add_child (CLUTTER_ACTOR (self),
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CLUTTER_ACTOR (self->priv->handle));
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g_signal_connect (self->priv->handle, "button-press-event",
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G_CALLBACK (handle_button_press_event_cb), self);
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@ -852,8 +852,8 @@ st_scroll_view_init (StScrollView *self)
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"vertical", TRUE,
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NULL);
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clutter_actor_set_parent (priv->hscroll, CLUTTER_ACTOR (self));
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clutter_actor_set_parent (priv->vscroll, CLUTTER_ACTOR (self));
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clutter_actor_add_child (CLUTTER_ACTOR (self), priv->hscroll);
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clutter_actor_add_child (CLUTTER_ACTOR (self), priv->vscroll);
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/* mouse scroll is enabled by default, so we also need to be reactive */
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priv->mouse_scroll = TRUE;
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@ -915,7 +915,7 @@ st_scroll_view_remove (ClutterContainer *container,
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else
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g_assert ("Unknown child removed from StScrollView");
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clutter_actor_unparent (actor);
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clutter_actor_remove_child (CLUTTER_ACTOR (container), actor);
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}
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}
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