AppWell: If an application is running, activate an existing window

Instead of relaunching, pick the first window and activate
This commit is contained in:
Colin Walters
2009-07-04 17:13:13 -04:00
parent 70c51beeeb
commit 92e9bc85a1
3 changed files with 41 additions and 9 deletions

View File

@ -467,8 +467,7 @@ WellDisplayItem.prototype = {
}));
this.actor._delegate = this;
this.actor.connect('button-release-event', Lang.bind(this, function (b, e) {
this.launch();
this.emit('activated');
this._handleActivate();
}));
let draggable = DND.makeDraggable(this.actor);
@ -480,7 +479,7 @@ WellDisplayItem.prototype = {
this.actor.append(iconBox, Big.BoxPackFlags.NONE);
let count = Shell.AppMonitor.get_default().get_window_count(appInfo.appId);
this._windows = Shell.AppMonitor.get_default().get_windows_for_app(appInfo.appId)
let nameBox = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
x_align: Big.BoxAlignment.CENTER });
@ -492,7 +491,7 @@ WellDisplayItem.prototype = {
line_wrap_mode: Pango.WrapMode.WORD_CHAR,
text: appInfo.name });
nameBox.append(this._name, Big.BoxPackFlags.EXPAND);
if (count > 0) {
if (this._windows.length > 0) {
let runningBox = new Big.Box({ /* border_color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
border: 1,
padding: 1 */ });
@ -503,6 +502,16 @@ WellDisplayItem.prototype = {
}
},
_handleActivate: function () {
if (this._windows.length == 0)
this.launch();
else {
let first = this._windows[0];
first.activate(Clutter.get_current_event_time());
}
this.emit('activated');
},
// Opens an application represented by this display item.
launch : function() {
this.appInfo.launch();