st/theme-node-transition: Pass actor when constructing timeline
Timelines now take an actor, to be able to derive an appropriate frame clock, so pass the one of the actor we're transitioning on. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1299
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@ -84,10 +84,11 @@ on_timeline_new_frame (ClutterTimeline *timeline,
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}
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}
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StThemeNodeTransition *
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StThemeNodeTransition *
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st_theme_node_transition_new (StThemeNode *from_node,
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st_theme_node_transition_new (ClutterActor *actor,
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StThemeNode *from_node,
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StThemeNode *to_node,
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StThemeNode *to_node,
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StThemeNodePaintState *old_paint_state,
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StThemeNodePaintState *old_paint_state,
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guint duration)
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unsigned int duration)
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{
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{
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StThemeNodeTransition *transition;
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StThemeNodeTransition *transition;
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g_return_val_if_fail (ST_IS_THEME_NODE (from_node), NULL);
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g_return_val_if_fail (ST_IS_THEME_NODE (from_node), NULL);
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@ -103,7 +104,7 @@ st_theme_node_transition_new (StThemeNode *from_node,
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st_theme_node_paint_state_copy (&transition->priv->old_paint_state,
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st_theme_node_paint_state_copy (&transition->priv->old_paint_state,
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old_paint_state);
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old_paint_state);
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transition->priv->timeline = clutter_timeline_new (duration);
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transition->priv->timeline = clutter_timeline_new_for_actor (actor, duration);
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transition->priv->timeline_completed_id =
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transition->priv->timeline_completed_id =
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g_signal_connect (transition->priv->timeline, "completed",
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g_signal_connect (transition->priv->timeline, "completed",
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@ -32,7 +32,8 @@ G_BEGIN_DECLS
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G_DECLARE_FINAL_TYPE (StThemeNodeTransition, st_theme_node_transition,
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G_DECLARE_FINAL_TYPE (StThemeNodeTransition, st_theme_node_transition,
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ST, THEME_NODE_TRANSITION, GObject)
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ST, THEME_NODE_TRANSITION, GObject)
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StThemeNodeTransition *st_theme_node_transition_new (StThemeNode *from_node,
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StThemeNodeTransition *st_theme_node_transition_new (ClutterActor *actor,
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StThemeNode *from_node,
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StThemeNode *to_node,
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StThemeNode *to_node,
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StThemeNodePaintState *old_paint_state,
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StThemeNodePaintState *old_paint_state,
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guint duration);
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guint duration);
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@ -1687,7 +1687,8 @@ st_widget_recompute_style (StWidget *widget,
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*/
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*/
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priv->transition_animation =
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priv->transition_animation =
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st_theme_node_transition_new (old_theme_node,
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st_theme_node_transition_new (CLUTTER_ACTOR (widget),
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old_theme_node,
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new_theme_node,
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new_theme_node,
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current_paint_state (widget),
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current_paint_state (widget),
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transition_duration);
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transition_duration);
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