UnlockDialog: honor org.gnome.desktop.screensaver.user-switch-enabled

The screensaver schema has a key that it is meant for locking down
the ability to switch user when the screen is locked, but support
for it was not implemented in the new screenshield.
Fix that by checking the key before creating the button.

https://bugzilla.gnome.org/show_bug.cgi?id=691042
This commit is contained in:
Giovanni Campagna 2013-01-03 01:02:13 +01:00
parent e294abc567
commit 8f41c6bad8

View File

@ -198,18 +198,23 @@ const UnlockDialog = new Lang.Class({
x_align: St.Align.END,
y_align: St.Align.MIDDLE });
let otherUserLabel = new St.Label({ text: _("Log in as another user"),
style_class: 'login-dialog-not-listed-label' });
this._otherUserButton = new St.Button({ style_class: 'login-dialog-not-listed-button',
can_focus: true,
child: otherUserLabel,
reactive: true,
x_align: St.Align.START,
x_fill: true });
this._otherUserButton.connect('clicked', Lang.bind(this, this._otherUserClicked));
this.dialogLayout.add(this._otherUserButton,
{ x_align: St.Align.START,
x_fill: false });
let screenSaverSettings = new Gio.Settings({ schema: 'org.gnome.desktop.screensaver' });
if (screenSaverSettings.get_boolean('user-switch-enabled')) {
let otherUserLabel = new St.Label({ text: _("Log in as another user"),
style_class: 'login-dialog-not-listed-label' });
this._otherUserButton = new St.Button({ style_class: 'login-dialog-not-listed-button',
can_focus: true,
child: otherUserLabel,
reactive: true,
x_align: St.Align.START,
x_fill: true });
this._otherUserButton.connect('clicked', Lang.bind(this, this._otherUserClicked));
this.dialogLayout.add(this._otherUserButton,
{ x_align: St.Align.START,
x_fill: false });
} else {
this._otherUserButton = null;
}
this._updateSensitivity(true);
@ -231,8 +236,10 @@ const UnlockDialog = new Lang.Class({
this._promptEntry.reactive = sensitive;
this._promptEntry.clutter_text.editable = sensitive;
this._updateOkButtonSensitivity(sensitive && this._promptEntry.text.length > 0);
this._otherUserButton.reactive = sensitive;
this._otherUserButton.can_focus = sensitive;
if (this._otherUserButton) {
this._otherUserButton.reactive = sensitive;
this._otherUserButton.can_focus = sensitive;
}
},
_updateOkButtonSensitivity: function(sensitive) {