messageTray: Port to GrabHelper

https://bugzilla.gnome.org/show_bug.cgi?id=671001
This commit is contained in:
Jasper St. Pierre 2012-02-28 15:04:00 -05:00
parent d766f865f3
commit 8d1ed9f88a

View File

@ -15,6 +15,7 @@ const St = imports.gi.St;
const BoxPointer = imports.ui.boxpointer;
const GnomeSession = imports.misc.gnomeSession;
const GrabHelper = imports.ui.grabHelper;
const Main = imports.ui.main;
const PopupMenu = imports.ui.popupMenu;
const Params = imports.misc.params;
@ -214,147 +215,6 @@ const URLHighlighter = new Lang.Class({
}
});
const FocusGrabber = new Lang.Class({
Name: 'FocusGrabber',
_init: function() {
this.actor = null;
this._hasFocus = false;
// We use this._prevFocusedWindow and this._prevKeyFocusActor to return the
// focus where it previously belonged after a focus grab, unless the user
// has explicitly changed that.
this._prevFocusedWindow = null;
this._prevKeyFocusActor = null;
this._focusActorChangedId = 0;
this._stageInputModeChangedId = 0;
this._capturedEventId = 0;
this._togglingFocusGrabMode = false;
Main.overview.connect('showing', Lang.bind(this,
function() {
this._toggleFocusGrabMode();
}));
Main.overview.connect('hidden', Lang.bind(this,
function() {
this._toggleFocusGrabMode();
}));
},
grabFocus: function(actor) {
if (this._hasFocus)
return;
this.actor = actor;
this._prevFocusedWindow = global.display.focus_window;
this._prevKeyFocusActor = global.stage.get_key_focus();
if (global.stage_input_mode == Shell.StageInputMode.NONREACTIVE ||
global.stage_input_mode == Shell.StageInputMode.NORMAL)
global.set_stage_input_mode(Shell.StageInputMode.FOCUSED);
// Use captured-event to notice clicks outside the focused actor
// without consuming them.
this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
this._stageInputModeChangedId = global.connect('notify::stage-input-mode', Lang.bind(this, this._stageInputModeChanged));
this._focusActorChangedId = global.stage.connect('notify::key-focus', Lang.bind(this, this._focusActorChanged));
this._hasFocus = true;
if (!this.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false))
this.actor.grab_key_focus();
this.emit('focus-grabbed');
},
_focusActorChanged: function() {
let focusedActor = global.stage.get_key_focus();
if (!focusedActor || !this.actor.contains(focusedActor)) {
this._prevKeyFocusActor = null;
this.ungrabFocus();
}
},
_stageInputModeChanged: function() {
this.ungrabFocus();
},
_onCapturedEvent: function(actor, event) {
let source = event.get_source();
switch (event.type()) {
case Clutter.EventType.BUTTON_PRESS:
if (!this.actor.contains(source) &&
!Main.layoutManager.keyboardBox.contains(source))
this.emit('button-pressed', source);
break;
case Clutter.EventType.KEY_PRESS:
let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) {
this.emit('escape-pressed');
return true;
}
break;
}
return false;
},
ungrabFocus: function() {
if (!this._hasFocus)
return;
if (this._focusActorChangedId > 0) {
global.stage.disconnect(this._focusActorChangedId);
this._focusActorChangedId = 0;
}
if (this._stageInputModeChangedId) {
global.disconnect(this._stageInputModeChangedId);
this._stageInputModeChangedId = 0;
}
if (this._capturedEventId > 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
this._hasFocus = false;
this.emit('focus-ungrabbed');
if (this._prevFocusedWindow && !global.display.focus_window) {
global.display.set_input_focus_window(this._prevFocusedWindow, false, global.get_current_time());
this._prevFocusedWindow = null;
}
if (this._prevKeyFocusActor) {
global.stage.set_key_focus(this._prevKeyFocusActor);
this._prevKeyFocusActor = null;
} else {
// We don't want to keep any actor inside the previously focused actor focused.
let focusedActor = global.stage.get_key_focus();
if (focusedActor && this.actor.contains(focusedActor))
global.stage.set_key_focus(null);
}
if (!this._togglingFocusGrabMode)
this.actor = null;
},
// Because we grab focus differently in the overview
// and in the main view, we need to change how it is
// done when we move between the two.
_toggleFocusGrabMode: function() {
if (this._hasFocus) {
this._togglingFocusGrabMode = true;
this.ungrabFocus();
this.grabFocus(this.actor);
this._togglingFocusGrabMode = false;
}
}
});
Signals.addSignalMethods(FocusGrabber.prototype);
// Notification:
// @source: the notification's Source
// @title: the title
@ -1492,20 +1352,9 @@ const MessageTray = new Lang.Class({
this.idleMonitor = Shell.IdleMonitor.get();
this._focusGrabber = new FocusGrabber();
this._focusGrabber.connect('focus-grabbed', Lang.bind(this,
function() {
if (this._summaryBoxPointer.bin.child)
this._lock();
}));
this._focusGrabber.connect('focus-ungrabbed', Lang.bind(this, this._unlock));
this._focusGrabber.connect('button-pressed', Lang.bind(this,
function(focusGrabber, source) {
if (this._clickedSummaryItem && !this._clickedSummaryItem.actor.contains(source))
this._unsetClickedSummaryItem();
this._focusGrabber.ungrabFocus();
}));
this._focusGrabber.connect('escape-pressed', Lang.bind(this, this._escapeTray));
this._grabHelper = new GrabHelper.GrabHelper(this.actor);
this._grabHelper.addActor(this._summaryBoxPointer.actor);
this._grabHelper.addActor(this.actor);
Main.layoutManager.keyboardBox.connect('notify::hover', Lang.bind(this, this._onKeyboardHoverChanged));
@ -1551,23 +1400,13 @@ const MessageTray = new Lang.Class({
function() {
this._overviewVisible = true;
this.actor.add_style_pseudo_class('overview');
if (this._locked) {
this._unsetClickedSummaryItem();
this._unlock();
} else {
this._updateState();
}
}));
Main.overview.connect('hiding', Lang.bind(this,
function() {
this._overviewVisible = false;
this.actor.remove_style_pseudo_class('overview');
if (this._locked) {
this._unsetClickedSummaryItem();
this._unlock();
} else {
this._updateState();
}
}));
this._isScreenLocked = false;
@ -1681,7 +1520,7 @@ const MessageTray = new Lang.Class({
needUpdate = true;
}
if (this._clickedSummaryItem == summaryItemToRemove) {
this._unsetClickedSummaryItem();
this._setClickedSummaryItem(null);
needUpdate = true;
}
@ -1776,17 +1615,12 @@ const MessageTray = new Lang.Class({
},
_onSummaryItemClicked: function(summaryItem, button) {
if (summaryItem.source.handleSummaryClick())
this._unsetClickedSummaryItem();
else if (!this._clickedSummaryItem ||
this._clickedSummaryItem != summaryItem ||
this._clickedSummaryItemMouseButton != button) {
this._clickedSummaryItem = summaryItem;
this._clickedSummaryItemMouseButton = button;
summaryItem.source.emit('summary-item-clicked', button);
if (summaryItem.source.handleSummaryClick()) {
this._setClickedSummaryItem(null);
} else if (!this._clickedSummaryItem) {
this._setClickedSummaryItem(summaryItem, button);
} else {
this._unsetClickedSummaryItem();
this._setClickedSummaryItem(null);
}
this._updateState();
@ -1918,6 +1752,8 @@ const MessageTray = new Lang.Class({
this._unlock();
this._pointerInTray = false;
this._pointerInSummary = false;
this._traySummoned = false;
this._setClickedSummaryItem(null);
this._updateNotificationTimeout(0);
this._updateState();
},
@ -2223,7 +2059,8 @@ const MessageTray = new Lang.Class({
},
_hideNotification: function() {
this._focusGrabber.ungrabFocus();
this._grabHelper.ungrab({ actor: this._notification.actor });
if (this._notificationExpandedId) {
this._notification.disconnect(this._notificationExpandedId);
this._notificationExpandedId = 0;
@ -2255,7 +2092,8 @@ const MessageTray = new Lang.Class({
_expandNotification: function(autoExpanding) {
// Don't grab focus in notifications that are auto-expanded.
if (!autoExpanding)
this._focusGrabber.grabFocus(this._notification.actor);
this._grabHelper.grab({ actor: this._notification.actor,
grabFocus: true });
if (!this._notificationExpandedId)
this._notificationExpandedId =
@ -2284,7 +2122,8 @@ const MessageTray = new Lang.Class({
// We use this function to grab focus when the user moves the pointer
// to a notification with CRITICAL urgency that was already auto-expanded.
_ensureNotificationFocused: function() {
this._focusGrabber.grabFocus(this._notification.actor);
this._grabHelper.grab({ actor: this._notification.actor,
grabFocus: true });
},
_showSummary: function() {
@ -2331,16 +2170,10 @@ const MessageTray = new Lang.Class({
this._summaryBoxPointer.bin.child = this._clickedSummaryItem.rightClickMenu;
}
this._focusGrabber.grabFocus(this._summaryBoxPointer.bin.child);
this._clickedSummaryItemAllocationChangedId =
this._clickedSummaryItem.actor.connect('allocation-changed',
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
// _clickedSummaryItem.actor can change absolute position without changing allocation
this._summaryMotionId = this._summary.connect('allocation-changed',
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
this._trayMotionId = Main.layoutManager.trayBox.connect('notify::anchor-y',
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
this._grabHelper.grab({ actor: this._summaryBoxPointer.bin.child,
grabFocus: true,
onUngrab: Lang.bind(this, this._onSummaryBoxPointerUngrabbed) });
this._lock();
this._summaryBoxPointer.actor.opacity = 0;
this._summaryBoxPointer.actor.show();
@ -2357,7 +2190,6 @@ const MessageTray = new Lang.Class({
if (this._summaryBoxPointerItem.notificationStack.get_n_children() == 0)
this._hideSummaryBoxPointer();
this._adjustSummaryBoxPointerPosition();
},
_adjustSummaryBoxPointerPosition: function() {
@ -2367,8 +2199,13 @@ const MessageTray = new Lang.Class({
this._summaryBoxPointer.setPosition(this._clickedSummaryItem.actor, 0);
},
_unsetClickedSummaryItem: function() {
if (this._clickedSummaryItemAllocationChangedId) {
_setClickedSummaryItem: function(item, button) {
if (item == this._clickedSummaryItem &&
button == this._clickedSummaryItemMouseButton)
return;
if (this._clickedSummaryItem) {
this._clickedSummaryItem.actor.remove_style_pseudo_class('selected');
this._clickedSummaryItem.actor.disconnect(this._clickedSummaryItemAllocationChangedId);
this._summary.disconnect(this._summaryMotionId);
Main.layoutManager.trayBox.disconnect(this._trayMotionId);
@ -2377,27 +2214,28 @@ const MessageTray = new Lang.Class({
this._trayMotionId = 0;
}
if (this._clickedSummaryItem)
this._clickedSummaryItem.actor.remove_style_pseudo_class('selected');
this._clickedSummaryItem = null;
this._clickedSummaryItemMouseButton = -1;
this._clickedSummaryItem = item;
this._clickedSummaryItemMouseButton = button;
if (this._clickedSummaryItem) {
this._clickedSummaryItem.source.emit('summary-item-clicked', button);
this._clickedSummaryItem.actor.add_style_pseudo_class('selected');
this._clickedSummaryItemAllocationChangedId =
this._clickedSummaryItem.actor.connect('allocation-changed',
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
// _clickedSummaryItem.actor can change absolute position without changing allocation
this._summaryMotionId = this._summary.connect('allocation-changed',
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
this._trayMotionId = Main.layoutManager.trayBox.connect('notify::anchor-y',
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
}
},
_hideSummaryBoxPointer: function() {
// We should be sure to hide the box pointer if all notifications in it are destroyed while
// it is hiding, so that we don't show an an animation of an empty blob being hidden.
if (this._summaryBoxPointerState == State.HIDING &&
this._summaryBoxPointerItem.notificationStack.get_n_children() == 0) {
this._summaryBoxPointer.actor.hide();
return;
}
_onSummaryBoxPointerUngrabbed: function() {
this._summaryBoxPointerState = State.HIDING;
// Unset this._clickedSummaryItem if we are no longer showing the summary
if (this._summaryState != State.SHOWN)
this._unsetClickedSummaryItem();
this._setClickedSummaryItem(null);
this._unlock();
this._focusGrabber.ungrabFocus();
if (this._summaryBoxPointerItem.source.notifications.length == 0) {
this._summaryBoxPointer.actor.hide();
this._hideSummaryBoxPointerCompleted();
@ -2406,6 +2244,18 @@ const MessageTray = new Lang.Class({
}
},
_hideSummaryBoxPointer: function() {
// We should be sure to hide the box pointer if all notifications in it are destroyed while
// it is hiding, so that we don't show an animation of an empty blob being hidden.
if (this._summaryBoxPointerState == State.HIDING &&
this._summaryBoxPointerItem.notificationStack.get_n_children() == 0) {
this._summaryBoxPointer.actor.hide();
return;
}
this._grabHelper.ungrab({ actor: this._summaryBoxPointer.bin.child });
},
_hideSummaryBoxPointerCompleted: function() {
let doneShowingNotificationStack = (this._summaryBoxPointer.bin.child == this._summaryBoxPointerItem.notificationStackView);