js/ui: Always use namespace for animation modes

Clutter.Animation doesn't contain any animation modes, they live in
Clutter.AnimationMode. The places we did `Clutter.Animation.WHATEVER`
just evaluated to `undefined`. Thus, use the correct namespace for the
animation mode enums.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1199
This commit is contained in:
Jonas Ådahl 2020-04-15 11:16:32 +02:00 committed by Florian Müllner
parent b3b91f1699
commit 8d1e4659d1
2 changed files with 2 additions and 2 deletions

View File

@ -281,7 +281,7 @@ var AppMenuButton = GObject.registerClass({
this.remove_all_transitions(); this.remove_all_transitions();
this.ease({ this.ease({
opacity: 0, opacity: 0,
mode: Clutter.Animation.EASE_OUT_QUAD, mode: Clutter.AnimationMode.EASE_OUT_QUAD,
duration: Overview.ANIMATION_TIME, duration: Overview.ANIMATION_TIME,
onComplete: () => this.hide(), onComplete: () => this.hide(),
}); });

View File

@ -317,7 +317,7 @@ var SwitcherPopup = GObject.registerClass({
this.ease({ this.ease({
opacity: 0, opacity: 0,
duration: POPUP_FADE_OUT_TIME, duration: POPUP_FADE_OUT_TIME,
mode: Clutter.Animation.EASE_OUT_QUAD, mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this.destroy(), onComplete: () => this.destroy(),
}); });
} else { } else {