power: Remove other devices

Simply have one section.

This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.

https://bugzilla.gnome.org/show_bug.cgi?id=704368
This commit is contained in:
Jasper St. Pierre 2013-05-22 14:11:34 -04:00
parent 040bb9354a
commit 8cce1b4f6c

View File

@ -65,35 +65,26 @@ const Indicator = new Lang.Class({
this._devicesChanged(); this._devicesChanged();
})); }));
this._deviceItems = [ ]; this.item = new PopupMenu.PopupMenuItem('', { reactive: false });
this._hasPrimary = false;
this._primaryDeviceId = null;
this._batteryItem = new PopupMenu.PopupMenuItem('', { reactive: false });
this._primaryPercentage = new St.Label({ style_class: 'popup-battery-percentage' }); this._primaryPercentage = new St.Label({ style_class: 'popup-battery-percentage' });
this._batteryItem.addActor(this._primaryPercentage, { align: St.Align.END }); this.item.addActor(this._primaryPercentage, { align: St.Align.END });
this.menu.addMenuItem(this._batteryItem); this.menu.addMenuItem(this.item);
this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
this._otherDevicePosition = 2;
}, },
_readPrimaryDevice: function() { _readPrimaryDevice: function() {
this._proxy.GetPrimaryDeviceRemote(Lang.bind(this, function(result, error) { this._proxy.GetPrimaryDeviceRemote(Lang.bind(this, function(result, error) {
if (error) { if (error) {
this._hasPrimary = false; this.item.actor.hide();
this._primaryDeviceId = null;
this._batteryItem.actor.hide();
return; return;
} }
let [[device_id, device_type, icon, percentage, state, seconds]] = result; let [[device_id, device_type, icon, percentage, state, seconds]] = result;
if (device_type == UPDeviceType.BATTERY) { if (device_type == UPDeviceType.BATTERY) {
this._hasPrimary = true;
let time = Math.round(seconds / 60); let time = Math.round(seconds / 60);
if (time == 0) { if (time == 0) {
// 0 is reported when UPower does not have enough data // 0 is reported when UPower does not have enough data
// to estimate battery life // to estimate battery life
this._batteryItem.label.text = _("Estimating…"); this.item.label.text = _("Estimating…");
} else { } else {
let minutes = time % 60; let minutes = time % 60;
let hours = Math.floor(time / 60); let hours = Math.floor(time / 60);
@ -109,39 +100,12 @@ const Indicator = new Lang.Class({
} }
} else } else
timestring = ngettext("%d minute remaining", "%d minutes remaining", minutes).format(minutes); timestring = ngettext("%d minute remaining", "%d minutes remaining", minutes).format(minutes);
this._batteryItem.label.text = timestring; this.item.label.text = timestring;
} }
this._primaryPercentage.text = C_("percent of battery remaining", "%d%%").format(Math.round(percentage)); this._primaryPercentage.text = C_("percent of battery remaining", "%d%%").format(Math.round(percentage));
this._batteryItem.actor.show(); this.item.actor.show();
} else { } else {
this._hasPrimary = false; this.item.actor.hide();
this._batteryItem.actor.hide();
}
this._primaryDeviceId = device_id;
}));
},
_readOtherDevices: function() {
this._proxy.GetDevicesRemote(Lang.bind(this, function(result, error) {
this._deviceItems.forEach(function(i) { i.destroy(); });
this._deviceItems = [];
if (error) {
return;
}
let position = 0;
let [devices] = result;
for (let i = 0; i < devices.length; i++) {
let [device_id, device_type] = devices[i];
if (device_type == UPDeviceType.AC_POWER || device_id == this._primaryDeviceId)
continue;
let item = new DeviceItem (devices[i]);
this._deviceItems.push(item);
this.menu.addMenuItem(item, this._otherDevicePosition + position);
position++;
} }
})); }));
}, },
@ -162,55 +126,5 @@ const Indicator = new Lang.Class({
_devicesChanged: function() { _devicesChanged: function() {
this._syncIcon(); this._syncIcon();
this._readPrimaryDevice(); this._readPrimaryDevice();
this._readOtherDevices();
}
});
const DeviceItem = new Lang.Class({
Name: 'DeviceItem',
Extends: PopupMenu.PopupBaseMenuItem,
_init: function(device) {
this.parent({ reactive: false });
let [device_id, device_type, icon, percentage, state, time] = device;
this._label = new St.Label({ text: this._deviceTypeToString(device_type) });
this.addActor(this._label);
let percentLabel = new St.Label({ text: C_("percent of battery remaining", "%d%%").format(Math.round(percentage)),
style_class: 'popup-status-menu-item popup-battery-percentage' });
this.addActor(percentLabel, { align: St.Align.END });
//FIXME: ideally we would like to expose this._label and percentLabel
this.actor.label_actor = percentLabel;
},
_deviceTypeToString: function(type) {
switch (type) {
case UPDeviceType.AC_POWER:
return _("AC Adapter");
case UPDeviceType.BATTERY:
return _("Laptop Battery");
case UPDeviceType.UPS:
return _("UPS");
case UPDeviceType.MONITOR:
return _("Monitor");
case UPDeviceType.MOUSE:
return _("Mouse");
case UPDeviceType.KEYBOARD:
return _("Keyboard");
case UPDeviceType.PDA:
return _("PDA");
case UPDeviceType.PHONE:
return _("Cell Phone");
case UPDeviceType.MEDIA_PLAYER:
return _("Media Player");
case UPDeviceType.TABLET:
return _("Tablet");
case UPDeviceType.COMPUTER:
return _("Computer");
default:
return C_("device", "Unknown");
}
} }
}); });