From 8b3258cb096b9eb730abdb91d351b9a4aee77edc Mon Sep 17 00:00:00 2001 From: Colin Walters Date: Fri, 5 Mar 2010 16:57:09 -0500 Subject: [PATCH] Revert "Clean up definition of dragOffsetX, dragOffsetY" This reverts commit aa7de264e683216e560b870ff43743aefaaeda54. --- js/ui/dnd.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/js/ui/dnd.js b/js/ui/dnd.js index e3596d363..9188cadee 100644 --- a/js/ui/dnd.js +++ b/js/ui/dnd.js @@ -170,8 +170,8 @@ _Draggable.prototype = { } this._dragOrigParent = undefined; - this._dragOffsetX = - this._dragActorSource.width / 2; - this._dragOffsetY = - this._dragActorSource.height / 2; + this._dragOffsetX = this._dragActor.x - this._dragStartX; + this._dragOffsetY = this._dragActor.y - this._dragStartY; } else { this._dragActor = this.actor; this._dragActorSource = undefined; @@ -181,8 +181,8 @@ _Draggable.prototype = { this._dragOrigScale = this._dragActor.scale_x; let [actorStageX, actorStageY] = this.actor.get_transformed_position(); - this._dragOffsetX = actorStageX - stageX; - this._dragOffsetY = actorStageY - stageY; + this._dragOffsetX = actorStageX - this._dragStartX; + this._dragOffsetY = actorStageY - this._dragStartY; // Set the actor's scale such that it will keep the same // transformed size when it's reparented to the stage