boxPointer: Rename show/hide to open/close
Pretty much like dd4709bb2
, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.
In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.
For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
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@ -873,7 +873,7 @@ var PopupMenu = new Lang.Class({
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this.isOpen = true;
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this._boxPointer.setPosition(this.sourceActor, this._arrowAlignment);
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this._boxPointer.show(animate);
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this._boxPointer.open(animate);
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this.actor.raise_top();
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@ -885,7 +885,7 @@ var PopupMenu = new Lang.Class({
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this._activeMenuItem.setActive(false);
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if (this._boxPointer.actor.visible) {
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this._boxPointer.hide(animate, () => {
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this._boxPointer.close(animate, () => {
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this.emit('menu-closed');
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});
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}
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