boxPointer: Rename show/hide to open/close

Pretty much like dd4709bb2, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.

In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.

For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
This commit is contained in:
Georges Basile Stavracas Neto
2018-08-21 07:29:44 -03:00
parent 0c0d76f7d6
commit 8b215b2446
6 changed files with 12 additions and 14 deletions

View File

@ -873,7 +873,7 @@ var PopupMenu = new Lang.Class({
this.isOpen = true;
this._boxPointer.setPosition(this.sourceActor, this._arrowAlignment);
this._boxPointer.show(animate);
this._boxPointer.open(animate);
this.actor.raise_top();
@ -885,7 +885,7 @@ var PopupMenu = new Lang.Class({
this._activeMenuItem.setActive(false);
if (this._boxPointer.actor.visible) {
this._boxPointer.hide(animate, () => {
this._boxPointer.close(animate, () => {
this.emit('menu-closed');
});
}