st_texture_cache_load_from_raw: Don't pointlessly include size in cache key
The texture is independent of the size that the user passed in; so there is no obvious reason to include the texture in the cache key. https://bugzilla.gnome.org/show_bug.cgi?id=633595
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@ -1505,11 +1505,13 @@ st_texture_cache_load_from_raw (StTextureCache *cache,
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texture = create_default_texture (cache);
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texture = create_default_texture (cache);
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clutter_actor_set_size (CLUTTER_ACTOR (texture), size, size);
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clutter_actor_set_size (CLUTTER_ACTOR (texture), size, size);
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/* In theory, two images of different size could have the same
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/* In theory, two images of with different width and height could have the same
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* pixel data. We ignore that theory.
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* pixel data and thus hash the same. (Say, a 16x16 and a 8x32 blank image.)
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* We ignore this for now. If anybody hits this problem they should use
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* GChecksum directly to compute a checksum including the width and height.
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*/
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*/
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checksum = g_compute_checksum_for_data (G_CHECKSUM_SHA1, data, len);
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checksum = g_compute_checksum_for_data (G_CHECKSUM_SHA1, data, len);
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key = g_strdup_printf (CACHE_PREFIX_RAW_CHECKSUM "checksum=%s,size=%d", checksum, size);
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key = g_strdup_printf (CACHE_PREFIX_RAW_CHECKSUM "checksum=%s", checksum);
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g_free (checksum);
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g_free (checksum);
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texdata = g_hash_table_lookup (cache->priv->keyed_cache, key);
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texdata = g_hash_table_lookup (cache->priv->keyed_cache, key);
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