Implement input source switching
Instead of calling out to gnome-settings-daemon we'll just implement the switching logic ourselves and use mutter APIs that allow this functionality to work both in X sessions and when we're a Wayland compositor. Switching IBus engines is done transparently as well just like g-s-d used to do. https://bugzilla.gnome.org/show_bug.cgi?id=736435
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@ -25,6 +25,10 @@ function getIBusManager() {
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const IBusManager = new Lang.Class({
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Name: 'IBusManager',
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// This is the longest we'll keep the keyboard frozen until an input
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// source is active.
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_MAX_INPUT_SOURCE_ACTIVATION_TIME: 4000, // ms
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_init: function() {
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if (!IBus)
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return;
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@ -160,6 +164,17 @@ const IBusManager = new Lang.Class({
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return null;
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return this._engines[id];
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}
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},
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setEngine: function(id, callback) {
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if (!IBus || !this._ready || id == this._currentEngineName) {
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if (callback)
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callback();
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return;
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}
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this._ibus.set_global_engine_async(id, this._MAX_INPUT_SOURCE_ACTIVATION_TIME,
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null, callback);
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},
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});
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Signals.addSignalMethods(IBusManager.prototype);
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@ -1,11 +1,16 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const GnomeDesktop = imports.gi.GnomeDesktop;
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const Lang = imports.lang;
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const Meta = imports.gi.Meta;
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const Main = imports.ui.main;
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const DEFAULT_LOCALE = 'en_US';
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const DEFAULT_LAYOUT = 'us';
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const DEFAULT_VARIANT = '';
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let _xkbInfo = null;
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function getXkbInfo() {
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@ -36,36 +41,113 @@ function holdKeyboard() {
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const KeyboardManager = new Lang.Class({
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Name: 'KeyboardManager',
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// This is the longest we'll keep the keyboard frozen until an input
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// source is active.
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_MAX_INPUT_SOURCE_ACTIVATION_TIME: 4000, // ms
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_BUS_NAME: 'org.gnome.SettingsDaemon.Keyboard',
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_OBJECT_PATH: '/org/gnome/SettingsDaemon/Keyboard',
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_INTERFACE: '\
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<node> \
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<interface name="org.gnome.SettingsDaemon.Keyboard"> \
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<method name="SetInputSource"> \
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<arg type="u" direction="in" /> \
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</method> \
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</interface> \
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</node>',
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// The XKB protocol doesn't allow for more that 4 layouts in a
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// keymap. Wayland doesn't impose this limit and libxkbcommon can
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// handle up to 32 layouts but since we need to support X clients
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// even as a Wayland compositor, we can't bump this.
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MAX_LAYOUTS_PER_GROUP: 4,
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_init: function() {
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let Proxy = Gio.DBusProxy.makeProxyWrapper(this._INTERFACE);
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this._proxy = new Proxy(Gio.DBus.session,
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this._BUS_NAME,
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this._OBJECT_PATH,
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function(proxy, error) {
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if (error)
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log(error.message);
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});
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this._proxy.g_default_timeout = this._MAX_INPUT_SOURCE_ACTIVATION_TIME;
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this._xkbInfo = getXkbInfo();
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this._current = null;
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this._localeLayoutInfo = this._getLocaleLayout();
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this._layoutInfos = {};
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},
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SetInputSource: function(is) {
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holdKeyboard();
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this._proxy.SetInputSourceRemote(is.index, releaseKeyboard);
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_applyLayoutGroup: function(group) {
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let options = this._buildOptionsString();
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let [layouts, variants] = this._buildGroupStrings(group);
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Meta.get_backend().set_keymap(layouts, variants, options);
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},
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_applyLayoutGroupIndex: function(idx) {
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Meta.get_backend().lock_layout_group(idx);
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},
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apply: function(id) {
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let info = this._layoutInfos[id];
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if (!info)
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return;
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if (this._current && this._current.group == info.group) {
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if (this._current.groupIndex != info.groupIndex)
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this._applyLayoutGroupIndex(info.groupIndex);
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} else {
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this._applyLayoutGroup(info.group);
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this._applyLayoutGroupIndex(info.groupIndex);
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}
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this._current = info;
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},
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reapply: function() {
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if (!this._current)
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return;
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this._applyLayoutGroup(this._current.group);
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this._applyLayoutGroupIndex(this._current.groupIndex);
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},
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setUserLayouts: function(ids) {
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this._current = null;
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this._layoutInfos = {};
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for (let i = 0; i < ids.length; ++i) {
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let [found, , , _layout, _variant] = this._xkbInfo.get_layout_info(ids[i]);
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if (found)
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this._layoutInfos[ids[i]] = { id: ids[i], layout: _layout, variant: _variant };
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}
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let i = 0;
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let group = [];
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for (let id in this._layoutInfos) {
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// We need to leave one slot on each group free so that we
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// can add a layout containing the symbols for the
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// language used in UI strings to ensure that toolkits can
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// handle mnemonics like Alt+Ф even if the user is
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// actually typing in a different layout.
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let groupIndex = i % (this.MAX_LAYOUTS_PER_GROUP - 1);
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if (groupIndex == 0)
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group = [];
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let info = this._layoutInfos[id];
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group[groupIndex] = info;
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info.group = group;
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info.groupIndex = groupIndex;
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i += 1;
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}
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},
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_getLocaleLayout: function() {
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let locale = GLib.get_language_names()[0];
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if (locale.indexOf('_') == -1)
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locale = DEFAULT_LOCALE;
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let [found, , id] = GnomeDesktop.get_input_source_from_locale(locale);
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if (!found)
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[, , id] = GnomeDesktop.get_input_source_from_locale(DEFAULT_LOCALE);
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let [found, , , _layout, _variant] = this._xkbInfo.get_layout_info(id);
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if (found)
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return { layout: _layout, variant: _variant };
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else
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return { layout: DEFAULT_LAYOUT, variant: DEFAULT_VARIANT };
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},
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_buildGroupStrings: function(_group) {
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let group = _group.concat(this._localeLayoutInfo);
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let layouts = group.map(function(g) { return g.layout; }).join(',');
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let variants = group.map(function(g) { return g.variant; }).join(',');
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return [layouts, variants];
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},
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setKeyboardOptions: function(options) {
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this._xkbOptions = options;
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},
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_buildOptionsString: function() {
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let options = this._xkbOptions.join(',');
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return options;
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}
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});
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@ -19,8 +19,8 @@ const SwitcherPopup = imports.ui.switcherPopup;
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const Util = imports.misc.util;
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const DESKTOP_INPUT_SOURCES_SCHEMA = 'org.gnome.desktop.input-sources';
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const KEY_CURRENT_INPUT_SOURCE = 'current';
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const KEY_INPUT_SOURCES = 'sources';
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const KEY_KEYBOARD_OPTIONS = 'xkb-options';
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const INPUT_SOURCE_TYPE_XKB = 'xkb';
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const INPUT_SOURCE_TYPE_IBUS = 'ibus';
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@ -51,6 +51,8 @@ const InputSource = new Lang.Class({
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this.index = index;
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this.properties = null;
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this.xkbId = this._getXkbId();
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},
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get shortName() {
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@ -65,6 +67,17 @@ const InputSource = new Lang.Class({
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activate: function() {
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this.emit('activate');
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},
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_getXkbId: function() {
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let engineDesc = IBusManager.getIBusManager().getEngineDesc(this.id);
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if (!engineDesc)
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return this.id;
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if (engineDesc.variant && engineDesc.variant.length > 0)
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return engineDesc.layout + '+' + engineDesc.variant;
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else
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return engineDesc.layout;
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}
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});
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Signals.addSignalMethods(InputSource.prototype);
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@ -159,10 +172,11 @@ const InputSourceManager = new Lang.Class({
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Shell.KeyBindingMode.ALL,
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Lang.bind(this, this._switchInputSource));
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this._settings = new Gio.Settings({ schema_id: DESKTOP_INPUT_SOURCES_SCHEMA });
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this._settings.connect('changed::' + KEY_CURRENT_INPUT_SOURCE, Lang.bind(this, this._currentInputSourceChanged));
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this._settings.connect('changed::' + KEY_INPUT_SOURCES, Lang.bind(this, this._inputSourcesChanged));
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this._settings.connect('changed::' + KEY_KEYBOARD_OPTIONS, Lang.bind(this, this._keyboardOptionsChanged));
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this._xkbInfo = KeyboardManager.getXkbInfo();
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this._keyboardManager = KeyboardManager.getKeyboardManager();
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this._ibusReady = false;
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this._ibusManager = IBusManager.getIBusManager();
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@ -170,8 +184,6 @@ const InputSourceManager = new Lang.Class({
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this._ibusManager.connect('properties-registered', Lang.bind(this, this._ibusPropertiesRegistered));
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this._ibusManager.connect('property-updated', Lang.bind(this, this._ibusPropertyUpdated));
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this._keyboardManager = KeyboardManager.getKeyboardManager();
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global.display.connect('modifiers-accelerator-activated', Lang.bind(this, this._modifiersSwitcher));
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this._sourcesPerWindow = false;
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@ -183,6 +195,7 @@ const InputSourceManager = new Lang.Class({
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},
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reload: function() {
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this._keyboardManager.setKeyboardOptions(this._settings.get_strv(KEY_KEYBOARD_OPTIONS));
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this._inputSourcesChanged();
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},
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@ -237,10 +250,12 @@ const InputSourceManager = new Lang.Class({
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popup.destroy();
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},
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_currentInputSourceChanged: function() {
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let newSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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let newSource = this._inputSources[newSourceIndex];
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_keyboardOptionsChanged: function() {
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this._keyboardManager.setKeyboardOptions(this._settings.get_strv(KEY_KEYBOARD_OPTIONS));
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this._keyboardManager.reapply();
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},
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_currentInputSourceChanged: function(newSource) {
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let oldSource;
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[oldSource, this._currentSource] = [this._currentSource, newSource];
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@ -256,13 +271,32 @@ const InputSourceManager = new Lang.Class({
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this._changePerWindowSource();
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},
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_activateInputSource: function(is) {
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KeyboardManager.holdKeyboard();
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this._keyboardManager.apply(is.xkbId);
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// All the "xkb:..." IBus engines simply "echo" back symbols,
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// despite their naming implying differently, so we always set
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// one in order for XIM applications to work given that we set
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// XMODIFIERS=@im=ibus in the first place so that they can
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// work without restarting when/if the user adds an IBus input
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// source.
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let engine;
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if (is.type == INPUT_SOURCE_TYPE_IBUS)
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engine = is.id;
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else
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engine = 'xkb:us::eng';
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this._ibusManager.setEngine(engine, KeyboardManager.releaseKeyboard);
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this._currentInputSourceChanged(is);
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},
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_inputSourcesChanged: function() {
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let sources = this._settings.get_value(KEY_INPUT_SOURCES);
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let nSources = sources.n_children();
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this._inputSources = {};
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this._ibusSources = {};
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this._currentSource = null;
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let inputSourcesByShortName = {};
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@ -294,9 +328,7 @@ const InputSourceManager = new Lang.Class({
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let is = new InputSource(type, id, displayName, shortName, i);
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is.connect('activate', Lang.bind(this, function() {
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this._keyboardManager.SetInputSource(is);
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}));
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is.connect('activate', Lang.bind(this, this._activateInputSource));
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if (!(is.shortName in inputSourcesByShortName))
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inputSourcesByShortName[is.shortName] = [];
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@ -322,6 +354,8 @@ const InputSourceManager = new Lang.Class({
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for (let i in this._inputSources)
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sourcesList.push(this._inputSources[i]);
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this._keyboardManager.setUserLayouts(sourcesList.map(function(x) { return x.xkbId; }));
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let mruSources = [];
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for (let i = 0; i < this._mruSources.length; i++) {
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for (let j = 0; j < sourcesList.length; j++)
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@ -333,7 +367,8 @@ const InputSourceManager = new Lang.Class({
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}
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this._mruSources = mruSources.concat(sourcesList);
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this._currentInputSourceChanged();
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if (this._mruSources.length > 0)
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this._mruSources[0].activate();
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},
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_makeEngineShortName: function(engineDesc) {
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@ -356,7 +391,7 @@ const InputSourceManager = new Lang.Class({
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source.properties = props;
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if (source == this._currentSource)
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this._currentInputSourceChanged();
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this.emit('current-source-changed', null);
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},
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_ibusPropertyUpdated: function(im, engineName, prop) {
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@ -366,7 +401,7 @@ const InputSourceManager = new Lang.Class({
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if (this._updateSubProperty(source.properties, prop) &&
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source == this._currentSource)
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this._currentInputSourceChanged();
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this.emit('current-source-changed', null);
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},
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_updateSubProperty: function(props, prop) {
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