workspace: Port WorkspaceBackground allocate to C
WorkspaceBackground's allocate is a hot function called every frame during overview animations. Port it to C. While we're at it, cache the work area and the monitor geometry, which do not need to be re-fetched on every allocation. This reduces the average WorkspaceBackground allocation time from 0.134 ms to 0.017 ms. With four workspaces, scrolling the overview sees an average WorkspacesView allocation time improvement from 1.104 ms to 0.678 ms. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2394>
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@ -1,7 +1,7 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported Workspace */
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/* exported Workspace */
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const { Clutter, GLib, GObject, Graphene, Meta, St } = imports.gi;
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const {Clutter, GLib, GObject, Graphene, Meta, Shell, St} = imports.gi;
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const Background = imports.ui.background;
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const Background = imports.ui.background;
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const DND = imports.ui.dnd;
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const DND = imports.ui.dnd;
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@ -24,7 +24,6 @@ var LAYOUT_SCALE_WEIGHT = 1;
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var LAYOUT_SPACE_WEIGHT = 0.1;
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var LAYOUT_SPACE_WEIGHT = 0.1;
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const BACKGROUND_CORNER_RADIUS_PIXELS = 30;
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const BACKGROUND_CORNER_RADIUS_PIXELS = 30;
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const BACKGROUND_MARGIN = 12;
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// Window Thumbnail Layout Algorithm
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// Window Thumbnail Layout Algorithm
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// =================================
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// =================================
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@ -940,13 +939,13 @@ var WorkspaceLayout = GObject.registerClass({
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});
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});
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var WorkspaceBackground = GObject.registerClass(
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var WorkspaceBackground = GObject.registerClass(
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class WorkspaceBackground extends St.Widget {
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class WorkspaceBackground extends Shell.WorkspaceBackground {
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_init(monitorIndex, stateAdjustment) {
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_init(monitorIndex, stateAdjustment) {
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super._init({
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super._init({
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style_class: 'workspace-background',
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style_class: 'workspace-background',
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layout_manager: new Clutter.BinLayout(),
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x_expand: true,
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x_expand: true,
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y_expand: true,
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y_expand: true,
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monitor_index: monitorIndex,
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});
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});
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this._monitorIndex = monitorIndex;
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this._monitorIndex = monitorIndex;
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@ -957,6 +956,10 @@ class WorkspaceBackground extends St.Widget {
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this._updateBorderRadius();
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this._updateBorderRadius();
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this.queue_relayout();
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this.queue_relayout();
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}, this);
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}, this);
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this._stateAdjustment.bind_property(
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'value', this, 'state-adjustment-value',
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GObject.BindingFlags.SYNC_CREATE
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);
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this._bin = new Clutter.Actor({
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this._bin = new Clutter.Actor({
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layout_manager: new Clutter.BinLayout(),
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layout_manager: new Clutter.BinLayout(),
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@ -1011,52 +1014,6 @@ class WorkspaceBackground extends St.Widget {
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this._bgManager.backgroundActor.content.set_rounded_clip_bounds(rect);
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this._bgManager.backgroundActor.content.set_rounded_clip_bounds(rect);
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}
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}
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vfunc_allocate(box) {
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const [width, height] = box.get_size();
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const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
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const scaledHeight = height - (BACKGROUND_MARGIN * 2 * scaleFactor);
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const scaledWidth = (scaledHeight / height) * width;
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const scaledBox = box.copy();
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scaledBox.set_origin(
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box.x1 + (width - scaledWidth) / 2,
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box.y1 + (height - scaledHeight) / 2);
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scaledBox.set_size(scaledWidth, scaledHeight);
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const progress = this._stateAdjustment.value;
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if (progress === 1)
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box = scaledBox;
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else if (progress !== 0)
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box = box.interpolate(scaledBox, progress);
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this.set_allocation(box);
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const themeNode = this.get_theme_node();
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const contentBox = themeNode.get_content_box(box);
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this._bin.allocate(contentBox);
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const [contentWidth, contentHeight] = contentBox.get_size();
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const monitor = Main.layoutManager.monitors[this._monitorIndex];
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const [mX1, mX2] = [monitor.x, monitor.x + monitor.width];
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const [mY1, mY2] = [monitor.y, monitor.y + monitor.height];
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const [wX1, wX2] = [this._workarea.x, this._workarea.x + this._workarea.width];
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const [wY1, wY2] = [this._workarea.y, this._workarea.y + this._workarea.height];
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const xScale = contentWidth / this._workarea.width;
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const yScale = contentHeight / this._workarea.height;
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const leftOffset = wX1 - mX1;
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const topOffset = wY1 - mY1;
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const rightOffset = mX2 - wX2;
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const bottomOffset = mY2 - wY2;
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contentBox.set_origin(-leftOffset * xScale, -topOffset * yScale);
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contentBox.set_size(
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contentWidth + (leftOffset + rightOffset) * xScale,
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contentHeight + (topOffset + bottomOffset) * yScale);
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this._backgroundGroup.allocate(contentBox);
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}
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_onDestroy() {
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_onDestroy() {
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if (this._bgManager) {
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if (this._bgManager) {
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this._bgManager.destroy();
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this._bgManager.destroy();
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@ -112,7 +112,8 @@ libshell_public_headers = [
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'shell-window-preview.h',
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'shell-window-preview.h',
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'shell-window-preview-layout.h',
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'shell-window-preview-layout.h',
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'shell-window-tracker.h',
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'shell-window-tracker.h',
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'shell-wm.h'
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'shell-wm.h',
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'shell-workspace-background.h'
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]
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]
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if have_networkmanager
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if have_networkmanager
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@ -157,7 +158,8 @@ libshell_sources = [
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'shell-window-preview.c',
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'shell-window-preview.c',
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'shell-window-preview-layout.c',
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'shell-window-preview-layout.c',
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'shell-window-tracker.c',
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'shell-window-tracker.c',
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'shell-wm.c'
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'shell-wm.c',
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'shell-workspace-background.c'
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]
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]
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if have_networkmanager
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if have_networkmanager
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226
src/shell-workspace-background.c
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226
src/shell-workspace-background.c
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@ -0,0 +1,226 @@
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#include "config.h"
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#include "shell-workspace-background.h"
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#include "shell-global.h"
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#include <meta/meta-workspace-manager.h>
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#define BACKGROUND_MARGIN 12
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enum
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{
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PROP_0,
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PROP_MONITOR_INDEX,
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PROP_STATE_ADJUSTMENT_VALUE,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST] = { NULL, };
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struct _ShellWorkspaceBackground
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{
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/*< private >*/
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StWidget parent_instance;
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int monitor_index;
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double state_adjustment_value;
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MetaRectangle work_area;
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MetaRectangle monitor_geometry;
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};
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G_DEFINE_TYPE (ShellWorkspaceBackground, shell_workspace_background, ST_TYPE_WIDGET);
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static void
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on_workareas_changed (ShellWorkspaceBackground *self)
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{
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ShellGlobal *global = shell_global_get ();
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MetaDisplay *display = shell_global_get_display (global);
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MetaWorkspaceManager *workspace_manager = shell_global_get_workspace_manager (global);
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MetaWorkspace *workspace =
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meta_workspace_manager_get_workspace_by_index (workspace_manager, 0);
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meta_workspace_get_work_area_for_monitor (workspace,
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self->monitor_index,
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&self->work_area);
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meta_display_get_monitor_geometry (display,
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self->monitor_index,
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&self->monitor_geometry);
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}
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static void
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shell_workspace_background_allocate (ClutterActor *actor,
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const ClutterActorBox *box)
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{
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ShellWorkspaceBackground *self = SHELL_WORKSPACE_BACKGROUND (actor);
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ShellGlobal *global = shell_global_get ();
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ClutterStage *stage = shell_global_get_stage (global);
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StThemeContext *context = st_theme_context_get_for_stage (stage);
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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ClutterActorBox scaled_box, my_box, content_box;
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ClutterActor *child;
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float content_width, content_height;
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float scaled_width, scaled_height;
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float x_scale, y_scale;
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float width, height;
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int left_offset, right_offset;
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int top_offset, bottom_offset;
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int scale_factor;
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scale_factor = st_theme_context_get_scale_factor (context);
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clutter_actor_box_get_size (box, &width, &height);
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scaled_height = height - BACKGROUND_MARGIN * 2 * scale_factor;
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scaled_width = (scaled_height / height) * width;
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scaled_box.x1 = box->x1 + (width - scaled_width) / 2;
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scaled_box.y1 = box->y1 + (height - scaled_height) / 2;
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clutter_actor_box_set_size (&scaled_box, scaled_width, scaled_height);
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clutter_actor_box_interpolate(box, &scaled_box,
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self->state_adjustment_value, &my_box);
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clutter_actor_set_allocation (actor, &my_box);
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st_theme_node_get_content_box (theme_node, &my_box, &content_box);
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child = clutter_actor_get_first_child (actor);
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clutter_actor_allocate (child, &content_box);
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clutter_actor_box_get_size (&content_box, &content_width, &content_height);
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x_scale = content_width / self->work_area.width;
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y_scale = content_height / self->work_area.height;
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left_offset = self->work_area.x - self->monitor_geometry.x;
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top_offset = self->work_area.y - self->monitor_geometry.y;
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right_offset = self->monitor_geometry.width - self->work_area.width - left_offset;
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bottom_offset = self->monitor_geometry.height - self->work_area.height - top_offset;
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clutter_actor_box_set_origin (&content_box,
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-left_offset * x_scale,
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-top_offset * y_scale);
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clutter_actor_box_set_size (&content_box,
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content_width + (left_offset + right_offset) * x_scale,
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content_height + (top_offset + bottom_offset) * y_scale);
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child = clutter_actor_get_first_child (child);
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clutter_actor_allocate (child, &content_box);
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}
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static void
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shell_workspace_background_constructed (GObject *object)
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{
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G_OBJECT_CLASS (shell_workspace_background_parent_class)->constructed (object);
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on_workareas_changed (SHELL_WORKSPACE_BACKGROUND (object));
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}
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static void
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shell_workspace_background_get_property (GObject *gobject,
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unsigned int property_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ShellWorkspaceBackground *self = SHELL_WORKSPACE_BACKGROUND (gobject);
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switch (property_id)
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{
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case PROP_MONITOR_INDEX:
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g_value_set_int (value, self->monitor_index);
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break;
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case PROP_STATE_ADJUSTMENT_VALUE:
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g_value_set_double (value, self->state_adjustment_value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, property_id, pspec);
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}
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}
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static void
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shell_workspace_background_set_property (GObject *gobject,
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unsigned int property_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ShellWorkspaceBackground *self = SHELL_WORKSPACE_BACKGROUND (gobject);
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switch (property_id)
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{
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case PROP_MONITOR_INDEX:
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{
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int new_value = g_value_get_int (value);
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if (self->monitor_index != new_value)
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{
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self->monitor_index = new_value;
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g_object_notify_by_pspec (gobject, obj_props[PROP_MONITOR_INDEX]);
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}
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}
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break;
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case PROP_STATE_ADJUSTMENT_VALUE:
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{
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double new_value = g_value_get_double (value);
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if (self->state_adjustment_value != new_value)
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{
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self->state_adjustment_value = new_value;
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g_object_notify_by_pspec (gobject, obj_props[PROP_STATE_ADJUSTMENT_VALUE]);
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}
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}
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, property_id, pspec);
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}
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}
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static void
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shell_workspace_background_class_init (ShellWorkspaceBackgroundClass *klass)
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{
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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actor_class->allocate = shell_workspace_background_allocate;
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gobject_class->constructed = shell_workspace_background_constructed;
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gobject_class->get_property = shell_workspace_background_get_property;
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gobject_class->set_property = shell_workspace_background_set_property;
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/**
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* ShellWorkspaceBackground:monitor-index:
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*/
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obj_props[PROP_MONITOR_INDEX] =
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g_param_spec_int ("monitor-index", "", "",
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0, G_MAXINT, 0,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS |
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G_PARAM_EXPLICIT_NOTIFY);
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/**
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* ShellWorkspaceBackground:state-adjustment-value:
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*/
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obj_props[PROP_STATE_ADJUSTMENT_VALUE] =
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g_param_spec_double ("state-adjustment-value", "", "",
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-G_MAXDOUBLE, G_MAXDOUBLE, 0.0,
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS |
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G_PARAM_EXPLICIT_NOTIFY);
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g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
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}
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static void
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shell_workspace_background_init (ShellWorkspaceBackground *self)
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{
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ShellGlobal *global = shell_global_get ();
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MetaDisplay *display = shell_global_get_display (global);
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g_signal_connect_object (display, "workareas-changed",
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G_CALLBACK (on_workareas_changed),
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self, G_CONNECT_SWAPPED);
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}
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14
src/shell-workspace-background.h
Normal file
14
src/shell-workspace-background.h
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@ -0,0 +1,14 @@
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#ifndef __SHELL_WORKSPACE_BACKGROUND_H__
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#define __SHELL_WORKSPACE_BACKGROUND_H__
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#include <st/st.h>
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G_BEGIN_DECLS
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#define SHELL_TYPE_WORKSPACE_BACKGROUND (shell_workspace_background_get_type ())
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G_DECLARE_FINAL_TYPE (ShellWorkspaceBackground, shell_workspace_background,
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SHELL, WORKSPACE_BACKGROUND, StWidget)
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||||||
|
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||||||
|
G_END_DECLS
|
||||||
|
|
||||||
|
#endif /* __SHELL_WORKSPACE_BACKGROUND_H__ */
|
Loading…
Reference in New Issue
Block a user