messageTray: Remove a few leftover variables

https://bugzilla.gnome.org/show_bug.cgi?id=695659
This commit is contained in:
Jasper St. Pierre 2013-03-11 15:55:02 -04:00
parent 8301acd4d6
commit 81b71cc143

View File

@ -1641,7 +1641,6 @@ const MessageTray = new Lang.Class({
this._useLongerTrayLeftTimeout = false; this._useLongerTrayLeftTimeout = false;
this._trayLeftTimeoutId = 0; this._trayLeftTimeoutId = 0;
this._pointerInTray = false; this._pointerInTray = false;
this._pointerInKeyboard = false;
this._keyboardVisible = false; this._keyboardVisible = false;
this._summaryState = State.HIDDEN; this._summaryState = State.HIDDEN;
this._pointerInSummary = false; this._pointerInSummary = false;
@ -2242,8 +2241,7 @@ const MessageTray = new Lang.Class({
!(this._notification && this._notification.urgency == Urgency.CRITICAL) && !(this._notification && this._notification.urgency == Urgency.CRITICAL) &&
!(this._notification && this._notification.focused) && !(this._notification && this._notification.focused) &&
!this._pointerInTray && !this._pointerInTray &&
!this._locked && !this._locked;
!(this._pointerInKeyboard && notificationExpanded);
let notificationLockedOut = !Main.sessionMode.hasNotifications && this._notification; let notificationLockedOut = !Main.sessionMode.hasNotifications && this._notification;
let notificationMustClose = this._notificationRemoved || notificationLockedOut || (notificationExpired && this._userActiveWhileNotificationShown) || this._notificationClosed; let notificationMustClose = this._notificationRemoved || notificationLockedOut || (notificationExpired && this._userActiveWhileNotificationShown) || this._notificationClosed;
let canShowNotification = notificationsPending && this._summaryState == State.HIDDEN; let canShowNotification = notificationsPending && this._summaryState == State.HIDDEN;
@ -2264,7 +2262,6 @@ const MessageTray = new Lang.Class({
// Summary // Summary
let summarySummoned = this._pointerInSummary || this._traySummoned; let summarySummoned = this._pointerInSummary || this._traySummoned;
let summaryPinned = this._pointerInTray || summarySummoned || this._locked; let summaryPinned = this._pointerInTray || summarySummoned || this._locked;
let summaryHovered = this._pointerInTray || this._pointerInSummary;
let notificationsVisible = this._notificationState != State.HIDDEN; let notificationsVisible = this._notificationState != State.HIDDEN;
let notificationsDone = !notificationsVisible && !notificationsPending; let notificationsDone = !notificationsVisible && !notificationsPending;