messageTray: use a "hot corner" to summon the tray
Instead of leaving the tray covering the whole last pixel row when it's hidden, hide it completely. This avoids mouse events not being delivered to application windows on the last pixel row. To summon the tray we use a single reactive pixel on the corner. https://bugzilla.gnome.org/show_bug.cgi?id=663366
This commit is contained in:
parent
3e98d47687
commit
80dfda17cd
@ -1419,8 +1419,16 @@ MessageTray.prototype = {
|
||||
this._notificationRemoved = false;
|
||||
this._reNotifyAfterHideNotification = null;
|
||||
|
||||
this._corner = new Clutter.Rectangle({ width: 1,
|
||||
height: 1,
|
||||
opacity: 0,
|
||||
reactive: true });
|
||||
this._corner.connect('enter-event', Lang.bind(this, this._onCornerEnter));
|
||||
Main.layoutManager.trayBox.add_actor(this._corner);
|
||||
Main.layoutManager.trackChrome(this._corner);
|
||||
|
||||
Main.layoutManager.trayBox.add_actor(this.actor);
|
||||
this.actor.y = -1;
|
||||
this.actor.y = this.actor.height;
|
||||
Main.layoutManager.trackChrome(this.actor);
|
||||
Main.layoutManager.trackChrome(this._notificationBin);
|
||||
|
||||
@ -1459,12 +1467,24 @@ MessageTray.prototype = {
|
||||
this._chatSummaryItemsCount = 0;
|
||||
},
|
||||
|
||||
_onCornerEnter: function(actor, event) {
|
||||
this._pointerInSummary = true;
|
||||
this._updateState();
|
||||
},
|
||||
|
||||
_setSizePosition: function() {
|
||||
let monitor = Main.layoutManager.bottomMonitor;
|
||||
this._notificationBin.x = 0;
|
||||
this._notificationBin.width = monitor.width;
|
||||
this._summaryBin.x = 0;
|
||||
this._summaryBin.width = monitor.width;
|
||||
|
||||
if (St.Widget.get_default_direction() == St.TextDirection.RTL)
|
||||
this._corner.x = 0;
|
||||
else
|
||||
this._corner.x = Main.layoutManager.trayBox.width - 1;
|
||||
|
||||
this._corner.y = Main.layoutManager.trayBox.height - 1;
|
||||
},
|
||||
|
||||
contains: function(source) {
|
||||
@ -2057,7 +2077,7 @@ MessageTray.prototype = {
|
||||
|
||||
_hideTray: function() {
|
||||
this._tween(this.actor, '_trayState', State.HIDDEN,
|
||||
{ y: -1,
|
||||
{ y: this.actor.height,
|
||||
time: ANIMATION_TIME,
|
||||
transition: 'easeOutQuad'
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user