Remove shell-screen-grabber

The screen grabber was a workaround for an extremely slow path in Mesa
when reading back pixel data from the frame buffer. It was using pixel
buffer objects by directly calling into GL to hit a fast blit path in
Intel's driver. This should no longer be necessary with the latest
Mesa because the normal read pixels path now has a fast path to just
memcpy the data. Using PBOs in that case just adds an extra
indirection because the data is read into an intermediate buffer and
then copied back out again.

We want to be able to remove the dependency on linking against libGL
directly from Gnome Shell because that will not work if Cogl is
actually using GLES. Also libGL includes GLX which means gnome-shell
ends up with a hard dependency on Xlib which hinders the goal of
getting Gnome Shell to be a Wayland compositor.

https://bugs.freedesktop.org/show_bug.cgi?id=46631

https://bugzilla.gnome.org/show_bug.cgi?id=685915
This commit is contained in:
Neil Roberts 2012-11-12 19:07:57 +01:00 committed by Adel Gadllah
parent fae4cb9e56
commit 7f8bfcc939
5 changed files with 34 additions and 277 deletions

View File

@ -119,7 +119,6 @@ shell_public_headers_h = \
shell-network-agent.h \
shell-perf-log.h \
shell-screenshot.h \
shell-screen-grabber.h \
shell-slicer.h \
shell-stack.h \
shell-tp-client.h \
@ -167,7 +166,6 @@ libgnome_shell_la_SOURCES = \
shell-polkit-authentication-agent.h \
shell-polkit-authentication-agent.c \
shell-screenshot.c \
shell-screen-grabber.c \
shell-secure-text-buffer.c \
shell-secure-text-buffer.h \
shell-slicer.c \
@ -232,8 +230,6 @@ test_recorder_LDADD = $(TEST_SHELL_RECORDER_LIBS)
test_recorder_SOURCES = \
$(shell_recorder_sources) $(shell_recorder_private_sources) \
shell-screen-grabber.c \
shell-screen-grabber.h \
test-recorder.c
endif BUILD_RECORDER

View File

@ -15,7 +15,6 @@
#include "shell-recorder-src.h"
#include "shell-recorder.h"
#include "shell-screen-grabber.h"
#include <clutter/x11/clutter-x11.h>
#include <X11/extensions/Xfixes.h>
@ -48,8 +47,6 @@ struct _ShellRecorder {
int stage_width;
int stage_height;
ShellScreenGrabber *grabber;
gboolean have_pointer;
int pointer_x;
int pointer_y;
@ -262,8 +259,6 @@ shell_recorder_init (ShellRecorder *recorder)
recorder->recording_icon = create_recording_icon ();
recorder->memory_target = get_memory_target();
recorder->grabber = shell_screen_grabber_new ();
recorder->state = RECORDER_STATE_CLOSED;
recorder->framerate = DEFAULT_FRAMES_PER_SECOND;
}
@ -283,8 +278,6 @@ shell_recorder_finalize (GObject *object)
recorder_set_pipeline (recorder, NULL);
recorder_set_file_template (recorder, NULL);
g_object_unref (recorder->grabber);
cogl_handle_unref (recorder->recording_icon);
G_OBJECT_CLASS (shell_recorder_parent_class)->finalize (object);
@ -533,8 +526,13 @@ recorder_record_frame (ShellRecorder *recorder)
size = recorder->stage_width * recorder->stage_height * 4;
data = shell_screen_grabber_grab (recorder->grabber,
0, 0, recorder->stage_width, recorder->stage_height);
data = g_malloc (recorder->stage_width * 4 * recorder->stage_height);
cogl_read_pixels (0, 0, /* x/y */
recorder->stage_width,
recorder->stage_height,
COGL_READ_PIXELS_COLOR_BUFFER,
CLUTTER_CAIRO_FORMAT_ARGB32,
data);
buffer = gst_buffer_new();
gst_buffer_insert_memory (buffer, -1,

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@ -1,210 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <string.h>
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glext.h>
#include "shell-screen-grabber.h"
PFNGLBINDBUFFERARBPROC pf_glBindBufferARB;
PFNGLBUFFERDATAARBPROC pf_glBufferDataARB;
PFNGLDELETEBUFFERSARBPROC pf_glDeleteBuffersARB;
PFNGLGENBUFFERSARBPROC pf_glGenBuffersARB;
PFNGLMAPBUFFERARBPROC pf_glMapBufferARB;
PFNGLUNMAPBUFFERARBPROC pf_glUnmapBufferARB;
struct _ShellScreenGrabberClass
{
GObjectClass parent_class;
};
struct _ShellScreenGrabber
{
GObject parent_instance;
int have_pixel_buffers;
int have_pack_invert;
int width, height;
GLuint pixel_buffer;
};
G_DEFINE_TYPE(ShellScreenGrabber, shell_screen_grabber, G_TYPE_OBJECT);
static void
shell_screen_grabber_finalize (GObject *gobject)
{
ShellScreenGrabber *grabber = SHELL_SCREEN_GRABBER (gobject);
if (grabber->pixel_buffer != 0)
pf_glDeleteBuffersARB (1, &grabber->pixel_buffer);
}
static void
shell_screen_grabber_class_init (ShellScreenGrabberClass *grabber_class)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (grabber_class);
gobject_class->finalize = shell_screen_grabber_finalize;
}
static void
shell_screen_grabber_init (ShellScreenGrabber *grabber)
{
grabber->have_pixel_buffers = -1;
grabber->width = -1;
grabber->height= -1;
grabber->pixel_buffer = 0;
}
ShellScreenGrabber *
shell_screen_grabber_new (void)
{
return g_object_new (SHELL_TYPE_SCREEN_GRABBER, NULL);
}
/**
* shell_screen_grabber_grab:
* x: X coordinate of the rectangle to grab
* y: Y coordinate of the rectangle to grab
* width: width of the rectangle to grab
* height: heigth of the rectangle to grab
*
* Grabs pixel data from a portion of the screen.
*
* Return value: buffer holding the grabbed data. The data is stored as 32-bit
* words with native-endian xRGB pixels (i.e., the same as CAIRO_FORMAT_RGB24)
* with no padding on the rows. So, the size of the buffer is width * height * 4
* bytes. Free with g_free().
**/
guchar *
shell_screen_grabber_grab (ShellScreenGrabber *grabber,
int x,
int y,
int width,
int height)
{
guchar *data;
gsize row_bytes;
gsize data_size;
row_bytes = width * 4;
data_size = row_bytes * height;
data = g_malloc (data_size);
if (grabber->have_pixel_buffers == -1)
{
const GLubyte* extensions = glGetString (GL_EXTENSIONS);
grabber->have_pixel_buffers = strstr ((const char *)extensions, "GL_EXT_pixel_buffer_object") != NULL;
grabber->have_pack_invert = strstr ((const char *)extensions, "GL_MESA_pack_invert") != NULL;
}
if (grabber->have_pixel_buffers)
{
GLubyte *mapped_data;
GLint old_swap_bytes, old_lsb_first, old_row_length, old_skip_pixels, old_skip_rows, old_alignment;
GLint old_pack_invert = GL_FALSE;
GLint vp_size[4];
guchar *src_row, *dest_row;
int i;
cogl_flush ();
if (pf_glBindBufferARB == NULL)
{
pf_glBindBufferARB = (PFNGLBINDBUFFERARBPROC) cogl_get_proc_address ("glBindBufferARB");
pf_glBufferDataARB = (PFNGLBUFFERDATAARBPROC) cogl_get_proc_address ("glBufferDataARB");
pf_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC) cogl_get_proc_address ("glDeleteBuffersARB");
pf_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC) cogl_get_proc_address ("glGenBuffersARB");
pf_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) cogl_get_proc_address ("glMapBufferARB");
pf_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC) cogl_get_proc_address ("glUnmapBufferARB");
}
glGetIntegerv (GL_PACK_SWAP_BYTES, &old_swap_bytes);
glGetIntegerv (GL_PACK_LSB_FIRST, &old_lsb_first);
glGetIntegerv (GL_PACK_ROW_LENGTH, &old_row_length);
glGetIntegerv (GL_PACK_SKIP_PIXELS, &old_skip_pixels);
glGetIntegerv (GL_PACK_SKIP_ROWS, &old_skip_rows);
glGetIntegerv (GL_PACK_ALIGNMENT, &old_alignment);
glPixelStorei (GL_PACK_SWAP_BYTES, GL_FALSE);
glPixelStorei (GL_PACK_LSB_FIRST, GL_FALSE);
glPixelStorei (GL_PACK_ROW_LENGTH, 0);
glPixelStorei (GL_PACK_SKIP_PIXELS, 0);
glPixelStorei (GL_PACK_SKIP_ROWS, 0);
glPixelStorei (GL_PACK_ALIGNMENT, 1);
if (grabber->have_pack_invert)
{
glGetIntegerv (GL_PACK_INVERT_MESA, &old_pack_invert);
glPixelStorei (GL_PACK_INVERT_MESA, GL_FALSE);
}
if (grabber->pixel_buffer != 0 &&
(grabber->width != width ||
grabber->height != height))
{
pf_glDeleteBuffersARB (1, &grabber->pixel_buffer);
grabber->pixel_buffer = 0;
}
if (grabber->pixel_buffer == 0)
{
pf_glGenBuffersARB (1, &grabber->pixel_buffer);
pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, grabber->pixel_buffer);
pf_glBufferDataARB (GL_PIXEL_PACK_BUFFER_ARB, data_size, 0, GL_STREAM_READ_ARB);
grabber->width = width;
grabber->height = height;
}
else
{
pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, grabber->pixel_buffer);
}
/* In OpenGL, (x,y) specifies the bottom-left corner rather than the
* top-left */
glGetIntegerv (GL_VIEWPORT, vp_size);
y = vp_size[3] - (y + height);
glReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
mapped_data = pf_glMapBufferARB (GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB);
src_row = mapped_data + (height - 1) * row_bytes;
dest_row = data;
for (i = 0; i < height; i++)
{
memcpy (dest_row, src_row, row_bytes);
src_row -= row_bytes;
dest_row += row_bytes;
}
pf_glUnmapBufferARB (GL_PIXEL_PACK_BUFFER_ARB);
pf_glBindBufferARB (GL_PIXEL_PACK_BUFFER_ARB, 0);
glPixelStorei (GL_PACK_SWAP_BYTES, old_swap_bytes);
glPixelStorei (GL_PACK_LSB_FIRST, old_lsb_first);
glPixelStorei (GL_PACK_ROW_LENGTH, old_row_length);
glPixelStorei (GL_PACK_SKIP_PIXELS, old_skip_pixels);
glPixelStorei (GL_PACK_SKIP_ROWS, old_skip_rows);
glPixelStorei (GL_PACK_ALIGNMENT, old_alignment);
if (grabber->have_pack_invert)
glPixelStorei (GL_PACK_INVERT_MESA, old_pack_invert);
}
else
{
cogl_read_pixels (x, y,
width, height,
COGL_READ_PIXELS_COLOR_BUFFER,
CLUTTER_CAIRO_FORMAT_ARGB32,
data);
}
return data;
}

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@ -1,44 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef __SHELL_SCREEN_GRABBER_H__
#define __SHELL_SCREEN_GRABBER_H__
#include <glib-object.h>
G_BEGIN_DECLS
/**
* SECTION:shell-screen-grabber
* @short_description: Grab pixel data from the screen
*
* The #ShellScreenGrabber object is used to download previous drawn
* content to the screen. It internally uses pixel-buffer objects if
* available, otherwise falls back to cogl_read_pixels().
*
* If you are repeatedly grabbing images of the same size from the
* screen, it makes sense to create one #ShellScreenGrabber and keep
* it around. Otherwise, it's fine to simply create one as needed and
* then get rid of it.
*/
typedef struct _ShellScreenGrabber ShellScreenGrabber;
typedef struct _ShellScreenGrabberClass ShellScreenGrabberClass;
#define SHELL_TYPE_SCREEN_GRABBER (shell_screen_grabber_get_type ())
#define SHELL_SCREEN_GRABBER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), SHELL_TYPE_SCREEN_GRABBER, ShellScreenGrabber))
#define SHELL_SCREEN_GRABBER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_SCREEN_GRABBER, ShellScreenGrabberClass))
#define SHELL_IS_SCREEN_GRABBER(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), SHELL_TYPE_SCREEN_GRABBER))
#define SHELL_IS_SCREEN_GRABBER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_SCREEN_GRABBER))
#define SHELL_SCREEN_GRABBER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_SCREEN_GRABBER, ShellScreenGrabberClass))
GType shell_screen_grabber_get_type (void) G_GNUC_CONST;
ShellScreenGrabber *shell_screen_grabber_new (void);
guchar * shell_screen_grabber_grab (ShellScreenGrabber *grabber,
int x,
int y,
int width,
int height);
G_END_DECLS
#endif /* __SHELL_SCREEN_GRABBER_H__ */

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@ -1,5 +1,8 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#define COGL_ENABLE_EXPERIMENTAL_API
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include <X11/extensions/Xfixes.h>
#include <clutter/x11/clutter-x11.h>
#include <clutter/clutter.h>
@ -10,7 +13,6 @@
#include <meta/meta-shaped-texture.h>
#include "shell-global.h"
#include "shell-screen-grabber.h"
#include "shell-screenshot.h"
struct _ShellScreenshotClass
@ -90,18 +92,33 @@ do_grab_screenshot (_screenshot_data *screenshot_data,
int width,
int height)
{
ShellScreenGrabber *grabber;
static const cairo_user_data_key_t key;
CoglBitmap *bitmap;
ClutterBackend *backend;
CoglContext *context;
int stride;
guchar *data;
grabber = shell_screen_grabber_new ();
data = shell_screen_grabber_grab (grabber, x, y, width, height);
g_object_unref (grabber);
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
screenshot_data->image = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_RGB24,
width, height, width * 4);
cairo_surface_set_user_data (screenshot_data->image, &key,
data, (cairo_destroy_func_t)g_free);
screenshot_data->image = cairo_image_surface_create (CAIRO_FORMAT_RGB24,
width, height);
data = cairo_image_surface_get_data (screenshot_data->image);
stride = cairo_image_surface_get_stride (screenshot_data->image);
bitmap = cogl_bitmap_new_for_data (context,
width,
height,
CLUTTER_CAIRO_FORMAT_ARGB32,
stride,
data);
cogl_framebuffer_read_pixels_into_bitmap (cogl_get_draw_framebuffer (),
x, y,
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
cogl_object_unref (bitmap);
}
static void