network: Don't assume the active connection has been processed first
`NMConnectionDevice._sync()` is responsible for setting up the active
connection that we'll end up displaying. It expects the active
connection to already be in a map `_connectionItems`. If it isn't in
there, we get a null dereference and the indicator can get into a weird
state where it doesn't display devices / connections properly.
Let's change this expectation. If there is an active connection,
`_deviceAdded()` will eventually get to it and call `_sync()` to set up
the active connection state. We make `_sync()` tolerate there being no
active connection when it's called.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/140
(cherry picked from commit 5d61e2563d
)
This commit is contained in:
parent
f30ec4a4c8
commit
7dbcd26619
@ -419,12 +419,14 @@ var NMConnectionDevice = new Lang.Class({
|
||||
this._deactivateItem.actor.visible = this._device.state > NM.DeviceState.DISCONNECTED;
|
||||
|
||||
if (this._activeConnection == null) {
|
||||
this._activeConnection = this._device.active_connection;
|
||||
|
||||
if (this._activeConnection) {
|
||||
ensureActiveConnectionProps(this._activeConnection, this._client);
|
||||
let item = this._connectionItems.get(this._activeConnection.connection.get_uuid());
|
||||
item.setActiveConnection(this._activeConnection);
|
||||
let activeConnection = this._device.active_connection;
|
||||
if (activeConnection && activeConnection.connection) {
|
||||
let item = this._connectionItems.get(activeConnection.connection.get_uuid());
|
||||
if (item) {
|
||||
this._activeConnection = activeConnection;
|
||||
ensureActiveConnectionProps(this._activeConnection, this._client);
|
||||
item.setActiveConnection(this._activeConnection);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user