dnd: Don't pass null to ClutterActor.disconnect()
_ungrabActor disconnects the event signal handler but does not check whether it is connected before doing so which can result into an exception like: JS ERROR: !!! Exception was: Error: disconnect() takes one arg, the signal handler id JS ERROR: !!! lineNumber = '0' JS ERROR: !!! fileName = 'gjs_throw' JS ERROR: !!! stack = 'Error("disconnect() takes one arg, the signal handler id")@:0
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@ -144,6 +144,8 @@ _Draggable.prototype = {
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_ungrabActor: function() {
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Clutter.ungrab_pointer();
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if (!this._onEventId)
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return;
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this.actor.disconnect(this._onEventId);
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this._onEventId = null;
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},
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