workspacesView: Don't update scroll position when allocating

Updating scroll position may have significant side effects, e.g.
switching workspace; this should never happen during allocation, as
we're in the middle of painting a frame. So, put it in an idle callback
if we're doing it from an allocation to have the side effects happen the
right time.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1527>
This commit is contained in:
Jonas Ådahl 2020-12-09 19:32:01 +01:00
parent 4e57119f40
commit 78d6b13c29

View File

@ -78,6 +78,7 @@ class WorkspacesView extends WorkspacesViewBase {
this._animating = false; // tweening
this._gestureActive = false; // touch(pad) gestures
this._updateScrollPositionId = 0;
this._scrollAdjustment = scrollAdjustment;
this._onScrollId = this._scrollAdjustment.connect('notify::value',
@ -124,7 +125,14 @@ class WorkspacesView extends WorkspacesViewBase {
child.allocate_available_size(x, y, box.get_width(), box.get_height());
});
this._updateScrollPosition();
// Update scroll position in an idle callback to avoid unintended
// side effects (e.g. workspace switch) during layout.
this._updateScrollPositionId =
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
this._updateScrollPositionId = 0;
this._updateScrollPosition();
return GLib.SOURCE_REMOVE;
});
}
getActiveWorkspace() {
@ -227,6 +235,8 @@ class WorkspacesView extends WorkspacesViewBase {
_onDestroy() {
super._onDestroy();
if (this._updateScrollPositionId)
GLib.source_remove(this._updateScrollPositionId);
this._scrollAdjustment.disconnect(this._onScrollId);
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
let workspaceManager = global.workspace_manager;
@ -254,6 +264,11 @@ class WorkspacesView extends WorkspacesViewBase {
if (!this.has_allocation())
return;
if (this._updateScrollPositionId) {
GLib.source_remove(this._updateScrollPositionId);
this._updateScrollPositionId = 0;
}
const adj = this._scrollAdjustment;
const allowSwitch =
adj.get_transition('value') === null && !this._gestureActive;