cleanup: Use method syntax

Modern javascript has a short-hand for function properties, embrace
it for better readability and to prepare for an eventual port to
ES6 classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This commit is contained in:
Florian Müllner
2017-10-31 01:03:21 +01:00
committed by Florian Müllner
parent cff0b81f32
commit 76f09b1e49
116 changed files with 3140 additions and 3140 deletions

View File

@ -34,7 +34,7 @@ var State = {
var ModalDialog = new Lang.Class({
Name: 'ModalDialog',
_init: function(params) {
_init(params) {
params = Params.parse(params, { shellReactive: false,
styleClass: null,
actionMode: Shell.ActionMode.SYSTEM_MODAL,
@ -89,15 +89,15 @@ var ModalDialog = new Lang.Class({
this._savedKeyFocus = null;
},
destroy: function() {
destroy() {
this._group.destroy();
},
clearButtons: function() {
clearButtons() {
this.dialogLayout.clearButtons();
},
setButtons: function(buttons) {
setButtons(buttons) {
this.clearButtons();
for (let i = 0; i < buttons.length; i++) {
@ -117,15 +117,15 @@ var ModalDialog = new Lang.Class({
}
},
addButton: function (buttonInfo) {
addButton(buttonInfo) {
return this.dialogLayout.addButton(buttonInfo);
},
_onGroupDestroy: function() {
_onGroupDestroy() {
this.emit('destroy');
},
_fadeOpen: function(onPrimary) {
_fadeOpen(onPrimary) {
if (onPrimary)
this._monitorConstraint.primary = true;
else
@ -150,7 +150,7 @@ var ModalDialog = new Lang.Class({
});
},
setInitialKeyFocus: function(actor) {
setInitialKeyFocus(actor) {
if (this._initialKeyFocusDestroyId)
this._initialKeyFocus.disconnect(this._initialKeyFocusDestroyId);
@ -162,7 +162,7 @@ var ModalDialog = new Lang.Class({
}));
},
open: function(timestamp, onPrimary) {
open(timestamp, onPrimary) {
if (this.state == State.OPENED || this.state == State.OPENING)
return true;
@ -173,7 +173,7 @@ var ModalDialog = new Lang.Class({
return true;
},
_closeComplete: function() {
_closeComplete() {
this.state = State.CLOSED;
this._group.hide();
this.emit('closed');
@ -182,7 +182,7 @@ var ModalDialog = new Lang.Class({
this.destroy();
},
close: function(timestamp) {
close(timestamp) {
if (this.state == State.CLOSED || this.state == State.CLOSING)
return;
@ -205,7 +205,7 @@ var ModalDialog = new Lang.Class({
// Drop modal status without closing the dialog; this makes the
// dialog insensitive as well, so it needs to be followed shortly
// by either a close() or a pushModal()
popModal: function(timestamp) {
popModal(timestamp) {
if (!this._hasModal)
return;
@ -222,7 +222,7 @@ var ModalDialog = new Lang.Class({
this._eventBlocker.raise_top();
},
pushModal: function (timestamp) {
pushModal(timestamp) {
if (this._hasModal)
return true;
@ -257,7 +257,7 @@ var ModalDialog = new Lang.Class({
// e.g., if a user clicked "Log Out" then the dialog should go away
// imediately, but the lightbox should remain until the logout is
// complete.
_fadeOutDialog: function(timestamp) {
_fadeOutDialog(timestamp) {
if (this.state == State.CLOSED || this.state == State.CLOSING)
return;