cleanup: Use method syntax

Modern javascript has a short-hand for function properties, embrace
it for better readability and to prepare for an eventual port to
ES6 classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This commit is contained in:
Florian Müllner
2017-10-31 01:03:21 +01:00
committed by Florian Müllner
parent cff0b81f32
commit 76f09b1e49
116 changed files with 3140 additions and 3140 deletions

View File

@ -31,7 +31,7 @@ var RadialShaderQuad = new Lang.Class({
Name: 'RadialShaderQuad',
Extends: Shell.GLSLQuad,
_init: function(params) {
_init(params) {
this.parent(params);
this._brightnessLocation = this.get_uniform_location('brightness');
@ -41,7 +41,7 @@ var RadialShaderQuad = new Lang.Class({
this.vignetteSharpness = 0.0;
},
vfunc_build_pipeline: function() {
vfunc_build_pipeline() {
this.add_glsl_snippet(Shell.SnippetHook.FRAGMENT,
VIGNETTE_DECLARATIONS, VIGNETTE_CODE, true);
},
@ -94,7 +94,7 @@ var RadialShaderQuad = new Lang.Class({
var Lightbox = new Lang.Class({
Name: 'Lightbox',
_init : function(container, params) {
_init(container, params) {
params = Params.parse(params, { inhibitEvents: false,
width: null,
height: null,
@ -139,7 +139,7 @@ var Lightbox = new Lang.Class({
this._highlighted = null;
},
_actorAdded : function(container, newChild) {
_actorAdded(container, newChild) {
let children = this._container.get_children();
let myIndex = children.indexOf(this.actor);
let newChildIndex = children.indexOf(newChild);
@ -161,7 +161,7 @@ var Lightbox = new Lang.Class({
}
},
show: function(fadeInTime) {
show(fadeInTime) {
fadeInTime = fadeInTime || 0;
Tweener.removeTweens(this.actor);
@ -191,7 +191,7 @@ var Lightbox = new Lang.Class({
this.actor.show();
},
hide: function(fadeOutTime) {
hide(fadeOutTime) {
fadeOutTime = fadeOutTime || 0;
this.shown = false;
@ -219,7 +219,7 @@ var Lightbox = new Lang.Class({
}
},
_actorRemoved : function(container, child) {
_actorRemoved(container, child) {
let index = this._children.indexOf(child);
if (index != -1) // paranoia
this._children.splice(index, 1);
@ -236,7 +236,7 @@ var Lightbox = new Lang.Class({
* currently-highlighted actor. With no arguments or a false/null
* argument, all actors will be unhighlighted.
*/
highlight : function(window) {
highlight(window) {
if (this._highlighted == window)
return;
@ -264,7 +264,7 @@ var Lightbox = new Lang.Class({
*
* Destroys the lightbox.
*/
destroy : function() {
destroy() {
this.actor.destroy();
},
@ -274,7 +274,7 @@ var Lightbox = new Lang.Class({
* This is called when the lightbox' actor is destroyed, either
* by destroying its container or by explicitly calling this.destroy().
*/
_onDestroy: function() {
_onDestroy() {
this._container.disconnect(this._actorAddedSignalId);
this._container.disconnect(this._actorRemovedSignalId);