workspace: Use actual container allocation
We currently assume that the passed in Clutter.ActorBox matches the container allocation, but in reality it is the container's content area. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
This commit is contained in:
parent
124eb1ca18
commit
75f8903c7e
@ -560,9 +560,10 @@ var WorkspaceLayout = GObject.registerClass({
|
||||
}
|
||||
|
||||
vfunc_allocate(container, box) {
|
||||
const containerBox = container.allocation;
|
||||
const containerAllocationChanged =
|
||||
this._lastBox === null || !this._lastBox.equal(box);
|
||||
this._lastBox = box.copy();
|
||||
this._lastBox === null || !this._lastBox.equal(containerBox);
|
||||
this._lastBox = containerBox.copy();
|
||||
|
||||
// If the containers size changed, we can no longer keep around
|
||||
// the old windowSlots, so we must unfreeze the layout
|
||||
@ -582,7 +583,7 @@ var WorkspaceLayout = GObject.registerClass({
|
||||
this._windowSlots = this._getWindowSlots(box.copy());
|
||||
}
|
||||
|
||||
const allocationScale = box.get_width() / this._workarea.width;
|
||||
const allocationScale = containerBox.get_width() / this._workarea.width;
|
||||
|
||||
const workspaceBox = new Clutter.ActorBox();
|
||||
const layoutBox = new Clutter.ActorBox();
|
||||
|
Loading…
Reference in New Issue
Block a user