st-texture-cache: Use ClutterActor, not ClutterGroup

ClutterGroup is deprecated, and since ClutterActor is concrete, we
can use that now instead.

https://bugzilla.gnome.org/show_bug.cgi?id=670034
This commit is contained in:
Jasper St. Pierre 2012-02-14 11:33:10 -05:00
parent 1c0c42e8e7
commit 740388c778
3 changed files with 40 additions and 31 deletions

View File

@ -106,38 +106,47 @@ const AnimatedIcon = new Lang.Class({
_init: function(name, size) {
this.actor = new St.Bin({ visible: false });
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.actor.connect('notify::visible', Lang.bind(this, function() {
if (this.actor.visible) {
this._timeoutId = Mainloop.timeout_add(ANIMATED_ICON_UPDATE_TIMEOUT, Lang.bind(this, this._update));
} else {
if (this._timeoutId)
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
}));
this.actor.connect('notify::visible', Lang.bind(this, this._onVisibleNotify));
this._timeoutId = 0;
this._i = 0;
this._frame = 0;
this._animations = St.TextureCache.get_default().load_sliced_image (global.datadir + '/theme/' + name, size, size);
this.actor.set_child(this._animations);
},
_update: function() {
this._animations.hide_all();
this._animations.show();
if (this._i && this._i < this._animations.get_n_children())
this._animations.get_nth_child(this._i++).show();
else {
this._i = 1;
if (this._animations.get_n_children())
this._animations.get_nth_child(0).show();
_disconnectTimeout: function() {
if (this._timeoutId > 0) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
},
_onVisibleNotify: function() {
if (this.actor.visible)
this._timeoutId = Mainloop.timeout_add(ANIMATED_ICON_UPDATE_TIMEOUT, Lang.bind(this, this._update));
else
this._disconnectTimeout();
},
_showFrame: function(frame) {
let oldFrameActor = this._animations.get_child_at_index(this._frame);
if (oldFrameActor)
oldFrameActor.hide();
this._frame = (frame % this._animations.get_n_children());
let newFrameActor = this._animations.get_child_at_index(this._frame);
if (newFrameActor)
newFrameActor.show();
},
_update: function() {
this._showFrame(this._frame + 1);
return true;
},
_onDestroy: function() {
if (this._timeoutId)
Mainloop.source_remove(this._timeoutId);
this._disconnectTimeout();
}
});

View File

@ -1162,7 +1162,7 @@ load_from_pixbuf (GdkPixbuf *pixbuf)
typedef struct {
gchar *path;
gint grid_width, grid_height;
ClutterGroup *group;
ClutterActor *actor;
} AsyncImageData;
static void
@ -1170,7 +1170,7 @@ on_data_destroy (gpointer data)
{
AsyncImageData *d = (AsyncImageData *)data;
g_free (d->path);
g_object_unref (d->group);
g_object_unref (d->actor);
g_free (d);
}
@ -1190,7 +1190,7 @@ on_sliced_image_loaded (GObject *source_object,
{
ClutterActor *actor = load_from_pixbuf (GDK_PIXBUF (list->data));
clutter_actor_hide (actor);
clutter_container_add_actor (CLUTTER_CONTAINER (data->group), actor);
clutter_actor_add_child (data->actor, actor);
}
}
@ -1252,9 +1252,9 @@ load_sliced_image (GSimpleAsyncResult *result,
* note that the dimensions of the image loaded from @path
* should be a multiple of the specified grid dimensions.
*
* Returns: (transfer none): A new #ClutterGroup
* Returns: (transfer none): A new #ClutterActor
*/
ClutterGroup *
ClutterActor *
st_texture_cache_load_sliced_image (StTextureCache *cache,
const gchar *path,
gint grid_width,
@ -1262,14 +1262,14 @@ st_texture_cache_load_sliced_image (StTextureCache *cache,
{
AsyncImageData *data;
GSimpleAsyncResult *result;
ClutterGroup *group = CLUTTER_GROUP (clutter_group_new ());
ClutterActor *actor = clutter_actor_new ();
data = g_new0 (AsyncImageData, 1);
data->grid_width = grid_width;
data->grid_height = grid_height;
data->path = g_strdup (path);
data->group = group;
g_object_ref (G_OBJECT (group));
data->actor = actor;
g_object_ref (G_OBJECT (actor));
result = g_simple_async_result_new (G_OBJECT (cache), on_sliced_image_loaded, data, st_texture_cache_load_sliced_image);
@ -1278,7 +1278,7 @@ st_texture_cache_load_sliced_image (StTextureCache *cache,
g_object_unref (result);
return group;
return actor;
}
/**

View File

@ -68,7 +68,7 @@ GType st_texture_cache_get_type (void) G_GNUC_CONST;
StTextureCache* st_texture_cache_get_default (void);
ClutterGroup *
ClutterActor *
st_texture_cache_load_sliced_image (StTextureCache *cache,
const gchar *path,
gint grid_width,