layout: Remove some outdated set_hidden_from_pick calls
XDND no longer uses CLUTTER_PICK_ALL, so we don't need to hide certain actors from pick anymore.
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@ -227,11 +227,6 @@ const LayoutManager = new Lang.Class({
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this._backgroundGroup.lower_bottom();
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this._backgroundGroup.lower_bottom();
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this._bgManagers = [];
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this._bgManagers = [];
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// This blocks the XDND picks from finding the activities button
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// and we never attempt to pick anything from it anyway so make
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// it invisible from picks
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Shell.util_set_hidden_from_pick(global.top_window_group, true);
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// Need to update struts on new workspaces when they are added
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// Need to update struts on new workspaces when they are added
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global.screen.connect('notify::n-workspaces',
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global.screen.connect('notify::n-workspaces',
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Lang.bind(this, this._queueUpdateRegions));
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Lang.bind(this, this._queueUpdateRegions));
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@ -18,7 +18,6 @@ const XdndHandler = new Lang.Class({
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// Used as a drag actor in case we don't have a cursor window clone
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// Used as a drag actor in case we don't have a cursor window clone
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this._dummy = new Clutter.Actor({ width: 1, height: 1, opacity: 0 });
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this._dummy = new Clutter.Actor({ width: 1, height: 1, opacity: 0 });
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Main.uiGroup.add_actor(this._dummy);
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Main.uiGroup.add_actor(this._dummy);
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Shell.util_set_hidden_from_pick(this._dummy, true);
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this._dummy.hide();
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this._dummy.hide();
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global.init_xdnd();
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global.init_xdnd();
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@ -69,7 +68,6 @@ const XdndHandler = new Lang.Class({
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this._cursorWindowClone = new Clutter.Clone({ source: cursorWindow });
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this._cursorWindowClone = new Clutter.Clone({ source: cursorWindow });
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Main.uiGroup.add_actor(this._cursorWindowClone);
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Main.uiGroup.add_actor(this._cursorWindowClone);
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Shell.util_set_hidden_from_pick(this._cursorWindowClone, true);
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// Make sure that the clone has the same position as the source
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// Make sure that the clone has the same position as the source
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this._cursorWindowClone.add_constraint(constraint_position);
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this._cursorWindowClone.add_constraint(constraint_position);
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