texture-cache: Load bound surfaces into StWidgets

Using widgets instead of plain actors will allow us to set the size
from CSS.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1027
This commit is contained in:
Florian Müllner 2019-03-08 14:06:38 +01:00
parent ef7a93bb07
commit 6f794738e8
3 changed files with 24 additions and 18 deletions

View File

@ -184,7 +184,7 @@ window_backed_app_get_icon (ShellApp *app,
int size)
{
MetaWindow *window = NULL;
ClutterActor *actor;
StWidget *widget;
gint scale;
ShellGlobal *global;
StThemeContext *context;
@ -204,16 +204,18 @@ window_backed_app_get_icon (ShellApp *app,
if (window == NULL)
{
ClutterActor *actor;
actor = clutter_actor_new ();
g_object_set (actor, "opacity", 0, "width", (float) size, "height", (float) size, NULL);
return actor;
}
actor = st_texture_cache_bind_cairo_surface_property (st_texture_cache_get_default (),
widget = st_texture_cache_bind_cairo_surface_property (st_texture_cache_get_default (),
G_OBJECT (window),
"icon",
size);
return actor;
return CLUTTER_ACTOR (widget);
}
/**

View File

@ -767,27 +767,30 @@ st_texture_cache_free_bind (gpointer data)
* If the source object is destroyed, the texture will continue to show the last
* value of the property.
*
* Return value: (transfer none): A new #ClutterActor
* Return value: (transfer none): A new #StWidget
*/
ClutterActor *
StWidget *
st_texture_cache_bind_cairo_surface_property (StTextureCache *cache,
GObject *object,
const char *property_name,
gint size)
{
ClutterActor *actor;
StWidget *widget;
gchar *notify_key;
StTextureCachePropertyBind *bind;
actor = create_invisible_actor ();
clutter_actor_set_size (actor, size, size);
widget = g_object_new (ST_TYPE_WIDGET,
"opacity", 0,
"width", (float)size,
"height", (float)size,
NULL);
bind = g_slice_new0 (StTextureCachePropertyBind);
bind->cache = cache;
bind->actor = actor;
bind->actor = CLUTTER_ACTOR (widget);
bind->size = size;
bind->source = object;
g_object_weak_ref (G_OBJECT (actor), st_texture_cache_bind_weak_notify, bind);
g_object_weak_ref (G_OBJECT (widget), st_texture_cache_bind_weak_notify, bind);
bind->weakref_active = TRUE;
st_texture_cache_reset_texture (bind, property_name);
@ -797,7 +800,7 @@ st_texture_cache_bind_cairo_surface_property (StTextureCache *cache,
bind, (GClosureNotify)st_texture_cache_free_bind, 0);
g_free (notify_key);
return actor;
return widget;
}
/**

View File

@ -32,6 +32,7 @@
#include <st/st-types.h>
#include <st/st-theme-node.h>
#include <st/st-widget.h>
#define ST_TYPE_TEXTURE_CACHE (st_texture_cache_get_type ())
G_DECLARE_FINAL_TYPE (StTextureCache, st_texture_cache,
@ -63,7 +64,7 @@ st_texture_cache_load_sliced_image (StTextureCache *cache,
GFunc load_callback,
gpointer user_data);
ClutterActor *st_texture_cache_bind_cairo_surface_property (StTextureCache *cache,
StWidget *st_texture_cache_bind_cairo_surface_property (StTextureCache *cache,
GObject *object,
const char *property_name,
gint size);