inputMethod: Keep track of preedit string visibility
So we can silence update-preedit-text signals that keep the preedit string invisible. https://gitlab.gnome.org/GNOME/gtk/issues/1447
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@ -17,6 +17,7 @@ var InputMethod = new Lang.Class({
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this._currentFocus = null;
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this._currentFocus = null;
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this._preeditStr = '';
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this._preeditStr = '';
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this._preeditPos = 0;
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this._preeditPos = 0;
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this._preeditVisible = false;
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this._ibus = IBus.Bus.new_async();
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this._ibus = IBus.Bus.new_async();
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this._ibus.connect('connected', this._onConnected.bind(this));
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this._ibus.connect('connected', this._onConnected.bind(this));
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this._ibus.connect('disconnected', this._clear.bind(this));
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this._ibus.connect('disconnected', this._clear.bind(this));
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@ -80,6 +81,7 @@ var InputMethod = new Lang.Class({
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this._enabled = false;
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this._enabled = false;
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this._preeditStr = ''
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this._preeditStr = ''
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this._preeditPos = 0;
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this._preeditPos = 0;
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this._preeditVisible = false;
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},
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},
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_emitRequestSurrounding() {
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_emitRequestSurrounding() {
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@ -98,20 +100,27 @@ var InputMethod = new Lang.Class({
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_onUpdatePreeditText(context, text, pos, visible) {
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_onUpdatePreeditText(context, text, pos, visible) {
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if (text == null)
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if (text == null)
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return;
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return;
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this._preeditStr = text.get_text();
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this._preeditPos = pos;
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let preedit = text.get_text();
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if (visible)
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if (visible)
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this.set_preedit_text(this._preeditStr, pos);
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this.set_preedit_text(preedit, pos);
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else
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else if (this._preeditVisible)
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this.set_preedit_text(null, pos);
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this.set_preedit_text(null, pos);
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this._preeditStr = preedit;
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this._preeditPos = pos;
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this._preeditVisible = visible;
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},
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},
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_onShowPreeditText(context) {
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_onShowPreeditText(context) {
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this._preeditVisible = true;
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this.set_preedit_text(this._preeditStr, this._preeditPos);
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this.set_preedit_text(this._preeditStr, this._preeditPos);
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},
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},
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_onHidePreeditText(context) {
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_onHidePreeditText(context) {
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this.set_preedit_text(null, this._preeditPos);
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this.set_preedit_text(null, this._preeditPos);
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this._preeditVisible = false;
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},
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},
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_onForwardKeyEvent(context, keyval, keycode, state) {
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_onForwardKeyEvent(context, keyval, keycode, state) {
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