animation: Run every 16ms not ever 14ms
Right now the spinner animation updates every 14ms. 60 frames per second would be one frame per 16.667ms, so we're waking up more frequently than we need to. This commit changes the wakeup to happen after 16ms. https://bugzilla.gnome.org/show_bug.cgi?id=754814
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@ -7,7 +7,7 @@ const St = imports.gi.St;
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const Signals = imports.signals;
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const Signals = imports.signals;
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const Atk = imports.gi.Atk;
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const Atk = imports.gi.Atk;
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const ANIMATED_ICON_UPDATE_TIMEOUT = 14;
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const ANIMATED_ICON_UPDATE_TIMEOUT = 16;
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const Animation = new Lang.Class({
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const Animation = new Lang.Class({
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Name: 'Animation',
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Name: 'Animation',
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