From 6dc4adfc137c1c7d2bd16a2095d943e9b0674c66 Mon Sep 17 00:00:00 2001 From: Ray Strode Date: Wed, 12 Jan 2011 17:07:19 -0500 Subject: [PATCH] StThemeNode: split border_texture into two vars The border_texture (and border_material) variable is being overloaded for two purposes: it's used as a source to 9-slice the border from, and it's used as place to prerender the background and border together for gradients. While we only do one or the other for any given node, the two cases are distinct, and should use distinct variables for readability. https://bugzilla.gnome.org/show_bug.cgi?id=636976 --- src/st/st-theme-node-drawing.c | 71 ++++++++++++++++++++-------------- src/st/st-theme-node-private.h | 6 ++- 2 files changed, 47 insertions(+), 30 deletions(-) diff --git a/src/st/st-theme-node-drawing.c b/src/st/st-theme-node-drawing.c index 8eb2b15ab..2720239ff 100644 --- a/src/st/st-theme-node-drawing.c +++ b/src/st/st-theme-node-drawing.c @@ -633,10 +633,14 @@ _st_theme_node_free_drawing_state (StThemeNode *node) cogl_handle_unref (node->background_material); if (node->background_shadow_material != COGL_INVALID_HANDLE) cogl_handle_unref (node->background_shadow_material); - if (node->border_texture != COGL_INVALID_HANDLE) - cogl_handle_unref (node->border_texture); - if (node->border_material != COGL_INVALID_HANDLE) - cogl_handle_unref (node->border_material); + if (node->border_slices_texture != COGL_INVALID_HANDLE) + cogl_handle_unref (node->border_slices_texture); + if (node->border_slices_material != COGL_INVALID_HANDLE) + cogl_handle_unref (node->border_slices_material); + if (node->prerendered_texture != COGL_INVALID_HANDLE) + cogl_handle_unref (node->prerendered_texture); + if (node->prerendered_material != COGL_INVALID_HANDLE) + cogl_handle_unref (node->prerendered_material); if (node->box_shadow_material != COGL_INVALID_HANDLE) cogl_handle_unref (node->box_shadow_material); @@ -656,8 +660,10 @@ _st_theme_node_init_drawing_state (StThemeNode *node) node->background_material = COGL_INVALID_HANDLE; node->background_shadow_material = COGL_INVALID_HANDLE; node->box_shadow_material = COGL_INVALID_HANDLE; - node->border_texture = COGL_INVALID_HANDLE; - node->border_material = COGL_INVALID_HANDLE; + node->border_slices_texture = COGL_INVALID_HANDLE; + node->border_slices_material = COGL_INVALID_HANDLE; + node->prerendered_texture = COGL_INVALID_HANDLE; + node->prerendered_material = COGL_INVALID_HANDLE; for (corner_id = 0; corner_id < 4; corner_id++) node->corner_material[corner_id] = COGL_INVALID_HANDLE; @@ -703,23 +709,31 @@ st_theme_node_render_resources (StThemeNode *node, filename = st_border_image_get_filename (border_image); - node->border_texture = st_texture_cache_load_file_to_cogl_texture (texture_cache, filename); + node->border_slices_texture = st_texture_cache_load_file_to_cogl_texture (texture_cache, filename); } else if (node->background_gradient_type != ST_GRADIENT_NONE) { - node->border_texture = st_theme_node_render_gradient (node); + node->prerendered_texture = st_theme_node_render_gradient (node); } - if (node->border_texture) - node->border_material = _st_create_texture_material (node->border_texture); + if (node->border_slices_texture) + node->border_slices_material = _st_create_texture_material (node->border_slices_texture); else - node->border_material = COGL_INVALID_HANDLE; + node->border_slices_material = COGL_INVALID_HANDLE; + + if (node->prerendered_texture) + node->prerendered_material = _st_create_texture_material (node->prerendered_texture); + else + node->prerendered_material = COGL_INVALID_HANDLE; if (box_shadow_spec) { - if (node->border_texture != COGL_INVALID_HANDLE) + if (node->border_slices_texture != COGL_INVALID_HANDLE) node->box_shadow_material = _st_create_shadow_material (box_shadow_spec, - node->border_texture); + node->border_slices_texture); + else if (node->prerendered_texture != COGL_INVALID_HANDLE) + node->box_shadow_material = _st_create_shadow_material (box_shadow_spec, + node->prerendered_texture); else if (node->background_color.alpha > 0 || node->border_width[ST_SIDE_TOP] > 0 || node->border_width[ST_SIDE_LEFT] > 0 || @@ -1072,8 +1086,8 @@ st_theme_node_paint_sliced_border_image (StThemeNode *node, st_border_image_get_borders (border_image, &border_left, &border_right, &border_top, &border_bottom); - img_width = cogl_texture_get_width (node->border_texture); - img_height = cogl_texture_get_height (node->border_texture); + img_width = cogl_texture_get_width (node->border_slices_texture); + img_height = cogl_texture_get_height (node->border_slices_texture); tx1 = border_left / img_width; tx2 = (img_width - border_right) / img_width; @@ -1088,7 +1102,7 @@ st_theme_node_paint_sliced_border_image (StThemeNode *node, if (ey < 0) ey = border_bottom; /* FIXME ? */ - material = node->border_material; + material = node->border_slices_material; cogl_material_set_color4ub (material, paint_opacity, paint_opacity, paint_opacity, paint_opacity); @@ -1249,14 +1263,11 @@ st_theme_node_paint (StThemeNode *node, &allocation, paint_opacity); - if (node->border_material != COGL_INVALID_HANDLE) - { - /* Gradients and border images are mutually exclusive at this time */ - if (node->background_gradient_type != ST_GRADIENT_NONE) - paint_material_with_opacity (node->border_material, &allocation, paint_opacity); - else - st_theme_node_paint_sliced_border_image (node, &allocation, paint_opacity); - } + /* Gradients and border images are mutually exclusive at this time */ + if (node->prerendered_material != COGL_INVALID_HANDLE) + paint_material_with_opacity (node->prerendered_material, &allocation, paint_opacity); + else if (node->border_slices_material != COGL_INVALID_HANDLE) + st_theme_node_paint_sliced_border_image (node, &allocation, paint_opacity); else st_theme_node_paint_borders (node, box, paint_opacity); @@ -1325,10 +1336,14 @@ st_theme_node_copy_cached_paint_state (StThemeNode *node, node->background_texture = cogl_handle_ref (other->background_texture); if (other->background_material) node->background_material = cogl_handle_ref (other->background_material); - if (other->border_texture) - node->border_texture = cogl_handle_ref (other->border_texture); - if (other->border_material) - node->border_material = cogl_handle_ref (other->border_material); + if (other->border_slices_texture) + node->border_slices_texture = cogl_handle_ref (other->border_slices_texture); + if (other->border_slices_material) + node->border_slices_material = cogl_handle_ref (other->border_slices_material); + if (other->prerendered_texture) + node->prerendered_texture = cogl_handle_ref (other->prerendered_texture); + if (other->prerendered_material) + node->prerendered_material = cogl_handle_ref (other->prerendered_material); for (corner_id = 0; corner_id < 4; corner_id++) if (other->corner_material[corner_id]) node->corner_material[corner_id] = cogl_handle_ref (other->corner_material[corner_id]); diff --git a/src/st/st-theme-node-private.h b/src/st/st-theme-node-private.h index ef4839eb3..f42cf4025 100644 --- a/src/st/st-theme-node-private.h +++ b/src/st/st-theme-node-private.h @@ -100,8 +100,10 @@ struct _StThemeNode { CoglHandle box_shadow_material; CoglHandle background_texture; CoglHandle background_material; - CoglHandle border_texture; - CoglHandle border_material; + CoglHandle border_slices_texture; + CoglHandle border_slices_material; + CoglHandle prerendered_texture; + CoglHandle prerendered_material; CoglHandle corner_material[4]; };