screenShield: Use inhibitors to lock screen on suspend

If the screen lock is enabled, lock the screen before suspension.
When using systemd, this will cover both explicitly suspending from
the user menu and suspension initiated by g-s-d (lid close, power
button).

https://bugzilla.gnome.org/show_bug.cgi?id=686482
This commit is contained in:
Florian Müllner 2012-10-23 15:48:49 +02:00
parent 8747c0c58d
commit 6bcad45392

View File

@ -526,7 +526,12 @@ const ScreenShield = new Lang.Class({
this._screenSaverDBus = new ShellDBus.ScreenSaverDBus(this); this._screenSaverDBus = new ShellDBus.ScreenSaverDBus(this);
this._inhibitor = null;
this._loginManager = LoginManager.getLoginManager(); this._loginManager = LoginManager.getLoginManager();
this._loginManager.connect('prepare-for-sleep',
Lang.bind(this, this._prepareForSleep));
this._inhibitSuspend();
this._loginSession = this._loginManager.getCurrentSessionProxy(); this._loginSession = this._loginManager.getCurrentSessionProxy();
this._loginSession.connectSignal('Lock', Lang.bind(this, function() { this.lock(false); })); this._loginSession.connectSignal('Lock', Lang.bind(this, function() { this.lock(false); }));
this._loginSession.connectSignal('Unlock', Lang.bind(this, function() { this.deactivate(false); })); this._loginSession.connectSignal('Unlock', Lang.bind(this, function() { this.deactivate(false); }));
@ -606,6 +611,31 @@ const ScreenShield = new Lang.Class({
return true; return true;
}, },
_inhibitSuspend: function() {
this._loginManager.inhibit(_("GNOME needs to lock the screen"),
Lang.bind(this, function(inhibitor) {
this._inhibitor = inhibitor;
}));
},
_uninhibitSuspend: function() {
if (this._inhibitor)
this._inhibitor.close(null);
this._inhibitor = null;
},
_prepareForSleep: function(loginManager, aboutToSuspend) {
if (aboutToSuspend) {
if (!this._settings.get_boolean(LOCK_ENABLED_KEY)) {
this._uninhibitSuspend();
return;
}
this.lock(true);
} else {
this._inhibitSuspend();
}
},
_animateArrows: function() { _animateArrows: function() {
let arrows = this._arrowContainer.get_children(); let arrows = this._arrowContainer.get_children();
let unitaryDelay = ARROW_ANIMATION_TIME / (arrows.length + 1); let unitaryDelay = ARROW_ANIMATION_TIME / (arrows.length + 1);
@ -960,6 +990,8 @@ const ScreenShield = new Lang.Class({
if (prevIsActive != this._isActive) if (prevIsActive != this._isActive)
this.emit('active-changed'); this.emit('active-changed');
this._uninhibitSuspend();
this.emit('lock-screen-shown'); this.emit('lock-screen-shown');
}, },