cleanup: Don't shadow variables

Having variables that share the same name in overlapping scopes is
confusing and error-prone, and is best avoided.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
This commit is contained in:
Florian Müllner
2019-08-20 02:20:08 +02:00
committed by Georges Basile Stavracas Neto
parent 2e4e2500dd
commit 682bd7e97c
34 changed files with 85 additions and 86 deletions

View File

@ -155,7 +155,7 @@ var _Draggable = class _Draggable {
this._grabbedDevice = pointer;
this._touchSequence = touchSequence;
this._capturedEventId = global.stage.connect('captured-event', (actor, event) => {
this._capturedEventId = global.stage.connect('captured-event', (o, event) => {
let device = event.get_device();
if (device != this._grabbedDevice &&
device.get_device_type() != Clutter.InputDeviceType.KEYBOARD_DEVICE)