screenshot: Add PickColor() method to Screenshot interface
Use the newly added API to implement a color picker method in the screenshot interface, so that the desktop portal can expose it to applications. https://gitlab.gnome.org/GNOME/gnome-shell/issues/286
This commit is contained in:
parent
d2c75801ea
commit
6688610c23
@ -91,6 +91,23 @@
|
||||
<arg type="s" direction="out" name="filename_used"/>
|
||||
</method>
|
||||
|
||||
<!--
|
||||
PickColor:
|
||||
|
||||
Picks a color and returns the result.
|
||||
|
||||
The @result vardict contains:
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term>color (ddd)</term>
|
||||
<listitem><para>The color, RGB values in the range [0,1].</para></listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
-->
|
||||
<method name="PickColor">
|
||||
<arg type="a{sv}" direction="out" name="result"/>
|
||||
</method>
|
||||
|
||||
<!--
|
||||
FlashArea:
|
||||
@x: the X coordinate of the area to flash
|
||||
|
@ -55,6 +55,9 @@ const ScreenshotIface = '<node> \
|
||||
<arg type="i" direction="in" name="width"/> \
|
||||
<arg type="i" direction="in" name="height"/> \
|
||||
</method> \
|
||||
<method name="PickColor"> \
|
||||
<arg type="a{sv}" direction="out" name="result"/> \
|
||||
</method> \
|
||||
</interface> \
|
||||
</node>';
|
||||
|
||||
@ -236,6 +239,34 @@ var ScreenshotService = new Lang.Class({
|
||||
let flashspot = new Flashspot({ x : x, y : y, width: width, height: height});
|
||||
flashspot.fire();
|
||||
invocation.return_value(null);
|
||||
},
|
||||
|
||||
PickColorAsync(params, invocation) {
|
||||
let pickPixel = new PickPixel();
|
||||
pickPixel.show();
|
||||
pickPixel.connect('finished', (pickPixel, coords) => {
|
||||
if (coords) {
|
||||
let screenshot = this._createScreenshot(invocation, false);
|
||||
if (!screenshot)
|
||||
return;
|
||||
screenshot.pick_color(...coords, (o, res) => {
|
||||
let [success, color] = screenshot.pick_color_finish(res);
|
||||
let { red, green, blue } = color;
|
||||
let retval = GLib.Variant.new('(a{sv})', [{
|
||||
color: GLib.Variant.new('(ddd)', [
|
||||
red / 255.0,
|
||||
green / 255.0,
|
||||
blue / 255.0
|
||||
])
|
||||
}]);
|
||||
this._removeShooterForSender(invocation.get_sender());
|
||||
invocation.return_value(retval);
|
||||
});
|
||||
} else {
|
||||
invocation.return_error_literal(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED,
|
||||
"Operation was cancelled");
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
@ -362,6 +393,54 @@ var SelectArea = new Lang.Class({
|
||||
});
|
||||
Signals.addSignalMethods(SelectArea.prototype);
|
||||
|
||||
var PickPixel = new Lang.Class({
|
||||
Name: 'PickPixel',
|
||||
|
||||
_init() {
|
||||
this._result = null;
|
||||
|
||||
this._group = new St.Widget({ visible: false,
|
||||
reactive: true });
|
||||
Main.uiGroup.add_actor(this._group);
|
||||
|
||||
this._grabHelper = new GrabHelper.GrabHelper(this._group);
|
||||
|
||||
this._group.connect('button-release-event',
|
||||
this._onButtonRelease.bind(this));
|
||||
|
||||
let constraint = new Clutter.BindConstraint({ source: global.stage,
|
||||
coordinate: Clutter.BindCoordinate.ALL });
|
||||
this._group.add_constraint(constraint);
|
||||
},
|
||||
|
||||
show() {
|
||||
if (!this._grabHelper.grab({ actor: this._group,
|
||||
onUngrab: this._onUngrab.bind(this) }))
|
||||
return;
|
||||
|
||||
global.display.set_cursor(Meta.Cursor.CROSSHAIR);
|
||||
Main.uiGroup.set_child_above_sibling(this._group, null);
|
||||
this._group.visible = true;
|
||||
},
|
||||
|
||||
_onButtonRelease(actor, event) {
|
||||
this._result = event.get_coords();
|
||||
this._grabHelper.ungrab();
|
||||
return Clutter.EVENT_PROPAGATE;
|
||||
},
|
||||
|
||||
_onUngrab() {
|
||||
global.display.set_cursor(Meta.Cursor.DEFAULT);
|
||||
this.emit('finished', this._result);
|
||||
|
||||
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
|
||||
this._group.destroy();
|
||||
return GLib.SOURCE_REMOVE;
|
||||
});
|
||||
}
|
||||
});
|
||||
Signals.addSignalMethods(PickPixel.prototype);
|
||||
|
||||
var FLASHSPOT_ANIMATION_OUT_TIME = 0.5; // seconds
|
||||
|
||||
var Flashspot = new Lang.Class({
|
||||
|
Loading…
Reference in New Issue
Block a user