layout: new file handling shell layout
Remove ShellGlobal's monitor-related methods, and have Main.layoutManager provide that information instead. Move Main._relayout() to LayoutManager, and have other objects connect to the layout manager's 'monitors-changed' signal to know when the screen geometry has changed. https://bugzilla.gnome.org/show_bug.cgi?id=636963
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@ -146,7 +146,7 @@ function WorkspaceThumbnail(metaWorkspace) {
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WorkspaceThumbnail.prototype = {
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_init : function(metaWorkspace) {
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this.metaWorkspace = metaWorkspace;
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this.monitorIndex = global.get_primary_monitor_index();
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this.monitorIndex = Main.layoutManager.primaryIndex;
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this.actor = new St.Group({ reactive: true,
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clip_to_allocation: true,
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@ -170,7 +170,7 @@ WorkspaceThumbnail.prototype = {
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this._background = new Clutter.Clone({ source: global.background_actor });
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this._contents.add_actor(this._background);
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let monitor = global.get_primary_monitor();
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let monitor = Main.layoutManager.primaryMonitor;
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this.setPorthole(monitor.x, monitor.y, monitor.width, monitor.height);
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let windows = global.get_window_actors().filter(this._isMyWindow, this);
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@ -528,7 +528,7 @@ ThumbnailsBox.prototype = {
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// The "porthole" is the portion of the screen that we show in the workspaces
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let panelHeight = Main.panel.actor.height;
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let monitor = global.get_primary_monitor();
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let monitor = Main.layoutManager.primaryMonitor;
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this._porthole = {
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x: monitor.x,
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y: monitor.y + panelHeight,
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