workspace: Round the corners of the wallpaper
As planned and shown in the mockups for GNOME 40, round the corners of the background wallpaper of workspaces. To do that we use the new rounded-clipping support of MetaBackgroundContent and we animate the radius by attaching it to the stateAdjustment just like everything else. Because we show only a part of the wallpaper and "cut away" the area of the panel in WorkspaceBackgrounds vfunc_allocate(), we also need to set the rounded clips bounding rect to the rectangle we're actually showing, otherwise the texture would be rounded in the region that's cut away. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1651>
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@ -24,6 +24,8 @@ var WINDOW_REPOSITIONING_DELAY = 750;
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var LAYOUT_SCALE_WEIGHT = 1;
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var LAYOUT_SPACE_WEIGHT = 0.1;
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const BACKGROUND_CORNER_RADIUS_PIXELS = 30;
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// Window Thumbnail Layout Algorithm
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// =================================
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//
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@ -612,8 +614,14 @@ var WorkspaceLayout = GObject.registerClass({
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this._windowSlots = this._getWindowSlots(box.copy());
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}
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if (this._background)
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if (this._background) {
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const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
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const cornerRadius = scaleFactor * BACKGROUND_CORNER_RADIUS_PIXELS;
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this._background.cornerRadius =
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Util.lerp(0, cornerRadius, this._stateAdjustment.value);
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this._background.allocate(box);
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}
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const allocationScale = containerBox.get_width() / this._workarea.width;
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@ -924,6 +932,14 @@ class WorkspaceBackground extends St.Widget {
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const yOff = (contentHeight / this._workarea.height) *
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(this._workarea.y - monitor.y);
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const rect = new Graphene.Rect();
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rect.origin.x = this._workarea.x - monitor.x;
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rect.origin.y = this._workarea.y - monitor.y;
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rect.size.width = this._workarea.width;
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rect.size.height = this._workarea.height;
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this._bgManager.backgroundActor.content.set_rounded_clip_bounds(rect);
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contentBox.x1 -= xOff;
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contentBox.y1 -= yOff;
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contentBox.set_size(xOff + contentWidth, yOff + contentHeight);
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@ -936,6 +952,10 @@ class WorkspaceBackground extends St.Widget {
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this._bgManager = null;
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}
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}
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set cornerRadius(radius) {
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this._bgManager.backgroundActor.content.rounded_clip_radius = radius;
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}
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});
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/**
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