st-texture-cache: Remove an unused argument from create_default_texture
https://bugzilla.gnome.org/show_bug.cgi?id=672273
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@ -63,7 +63,7 @@ G_DEFINE_TYPE(StTextureCache, st_texture_cache, G_TYPE_OBJECT);
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* definitely don't want. Skip that by setting 0 opacity.
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*/
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static ClutterTexture *
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create_default_texture (StTextureCache *self)
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create_default_texture (void)
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{
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ClutterTexture * texture = CLUTTER_TEXTURE (clutter_texture_new ());
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g_object_set (texture, "keep-aspect-ratio", TRUE, "opacity", 0, NULL);
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@ -871,7 +871,7 @@ create_texture_and_ensure_request (StTextureCache *cache,
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AsyncTextureLoadData *pending;
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gboolean had_pending;
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*texture = (ClutterActor *) create_default_texture (cache);
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*texture = (ClutterActor *) create_default_texture ();
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clutter_actor_set_size (*texture, size, size);
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texdata = g_hash_table_lookup (cache->priv->keyed_cache, key);
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@ -1006,7 +1006,7 @@ load_from_pixbuf (GdkPixbuf *pixbuf)
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int width = gdk_pixbuf_get_width (pixbuf);
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int height = gdk_pixbuf_get_height (pixbuf);
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texture = create_default_texture (st_texture_cache_get_default ());
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texture = create_default_texture ();
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clutter_actor_set_size (CLUTTER_ACTOR (texture), width, height);
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@ -1279,7 +1279,7 @@ st_texture_cache_load_uri_async (StTextureCache *cache,
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ClutterTexture *texture;
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AsyncTextureLoadData *data;
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texture = create_default_texture (cache);
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texture = create_default_texture ();
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data = g_new0 (AsyncTextureLoadData, 1);
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data->cache = cache;
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@ -1406,7 +1406,7 @@ st_texture_cache_load_uri_sync (StTextureCache *cache,
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if (texdata == COGL_INVALID_HANDLE)
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return NULL;
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texture = create_default_texture (cache);
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texture = create_default_texture ();
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set_texture_cogl_texture (texture, texdata);
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cogl_handle_unref (texdata);
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@ -1552,7 +1552,7 @@ st_texture_cache_load_from_raw (StTextureCache *cache,
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char *key;
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char *checksum;
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texture = create_default_texture (cache);
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texture = create_default_texture ();
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clutter_actor_set_size (CLUTTER_ACTOR (texture), size, size);
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/* In theory, two images of with different width and height could have the same
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