workspacesView: Add back overview transition
The transition was temporarily removed when switching to the new workspace layout manager. Now everything is in place to reimplement it with a combination of the layout manager's state adjustment and the view's allocation. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1345
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@ -636,7 +636,7 @@ var WorkspaceLayout = GObject.registerClass({
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// example if the container height is being animated, we want to
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// example if the container height is being animated, we want to
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// avoid animating the children allocations to make sure they
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// avoid animating the children allocations to make sure they
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// don't "lag behind" the other animation).
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// don't "lag behind" the other animation).
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if (layoutChanged) {
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if (layoutChanged && !Main.overview.animationInProgress) {
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const transition = animateAllocation(child, childBox);
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const transition = animateAllocation(child, childBox);
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if (transition) {
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if (transition) {
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windowInfo.currentTransition = transition;
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windowInfo.currentTransition = transition;
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@ -1149,6 +1149,15 @@ class Workspace extends St.Widget {
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}
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}
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zoomToOverview() {
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zoomToOverview() {
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const animate =
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this.metaWorkspace === null || this.metaWorkspace.active;
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const adj = this.layout_manager.stateAdjustment;
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adj.value = 0;
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adj.ease(1, {
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duration: animate ? Overview.ANIMATION_TIME : 0,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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}
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}
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zoomFromOverview() {
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zoomFromOverview() {
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@ -1166,29 +1175,10 @@ class Workspace extends St.Widget {
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if (this.metaWorkspace !== null && !this.metaWorkspace.active)
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if (this.metaWorkspace !== null && !this.metaWorkspace.active)
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return;
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return;
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// Position and scale the windows.
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this.layout_manager.stateAdjustment.ease(0, {
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for (let i = 0; i < this._windows.length; i++)
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this._zoomWindowFromOverview(i);
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}
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_zoomWindowFromOverview(index) {
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let clone = this._windows[index];
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clone.hideOverlay(false);
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if (clone.metaWindow.showing_on_its_workspace()) {
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clone.ease({
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opacity: 255,
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duration: Overview.ANIMATION_TIME,
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duration: Overview.ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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});
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} else {
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// The window is hidden, make it shrink and fade it out
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clone.ease({
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opacity: 0,
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duration: Overview.ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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}
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}
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}
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_onDestroy() {
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_onDestroy() {
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@ -7,6 +7,7 @@ const Main = imports.ui.main;
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const SwipeTracker = imports.ui.swipeTracker;
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const SwipeTracker = imports.ui.swipeTracker;
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const Workspace = imports.ui.workspace;
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const Workspace = imports.ui.workspace;
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var { ANIMATION_TIME } = imports.ui.overview;
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var WORKSPACE_SWITCH_TIME = 250;
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var WORKSPACE_SWITCH_TIME = 250;
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var SCROLL_TIMEOUT_TIME = 150;
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var SCROLL_TIMEOUT_TIME = 150;
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@ -579,6 +580,14 @@ class WorkspacesDisplay extends St.Widget {
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animateFromOverview(fadeOnPrimary) {
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animateFromOverview(fadeOnPrimary) {
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for (let i = 0; i < this._workspacesViews.length; i++) {
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for (let i = 0; i < this._workspacesViews.length; i++) {
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const { x, y, width, height } =
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Main.layoutManager.getWorkAreaForMonitor(i);
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this._workspacesViews[i].ease({
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x, y, width, height,
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duration: ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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let animationType;
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let animationType;
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if (fadeOnPrimary && i == this._primaryIndex)
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if (fadeOnPrimary && i == this._primaryIndex)
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animationType = AnimationType.FADE;
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animationType = AnimationType.FADE;
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@ -707,7 +716,11 @@ class WorkspacesDisplay extends St.Widget {
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if (!primaryView)
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if (!primaryView)
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return;
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return;
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primaryView.set(this._actualGeometry);
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primaryView.ease({
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...this._actualGeometry,
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duration: Main.overview.animationInProgress ? ANIMATION_TIME : 0,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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}
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}
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_onRestacked(overview, stackIndices) {
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_onRestacked(overview, stackIndices) {
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