dialog: Remove icons from dialogs

According to the new mockups, remove the icon from MessageDialogContent

See https://gitlab.gnome.org/GNOME/gnome-shell/issues/1343

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/886
This commit is contained in:
Jonas Dreßler
2020-01-13 13:39:41 +01:00
committed by Florian Müllner
parent 929c2c3921
commit 5d99bdbe5e
13 changed files with 31 additions and 79 deletions

View File

@ -21,8 +21,7 @@ class KeyringDialog extends ModalDialog.ModalDialog {
this.prompt.connect('show-confirm', this._onShowConfirm.bind(this));
this.prompt.connect('prompt-close', this._onHidePrompt.bind(this));
let icon = new Gio.ThemedIcon({ name: 'dialog-password-symbolic' });
this._content = new Dialog.MessageDialogContent({ icon });
this._content = new Dialog.MessageDialogContent();
this.contentLayout.add(this._content);
this.prompt.bind_property('message', this._content, 'title', GObject.BindingFlags.SYNC_CREATE);

View File

@ -29,10 +29,10 @@ class NetworkSecretDialog extends ModalDialog.ModalDialog {
else
this._content = this._getContent();
let icon = new Gio.ThemedIcon({ name: 'dialog-password-symbolic' });
let contentParams = { icon,
title: this._content.title,
body: this._content.message };
let contentParams = {
title: this._content.title,
body: this._content.message,
};
let contentBox = new Dialog.MessageDialogContent(contentParams);
this.contentLayout.add_actor(contentBox);

View File

@ -1,7 +1,7 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported Component */
const { AccountsService, Clutter, Gio, GLib,
const { AccountsService, Clutter, GLib,
GObject, Pango, PolkitAgent, Polkit, Shell, St } = imports.gi;
const Animation = imports.ui.animation;
@ -38,10 +38,9 @@ var AuthenticationDialog = GObject.registerClass({
this.connect('closed', this._onDialogClosed.bind(this));
let icon = new Gio.ThemedIcon({ name: 'dialog-password-symbolic' });
let title = _("Authentication Required");
let content = new Dialog.MessageDialogContent({ icon, title, body });
let content = new Dialog.MessageDialogContent({ title, body });
this.contentLayout.add_actor(content);
if (userNames.length > 1) {