magnifier: Handle screen size changes
Update everything that depends on the screen size whenever it changes. https://bugzilla.gnome.org/show_bug.cgi?id=667860
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@ -556,6 +556,7 @@ const ZoomRegion = new Lang.Class({
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this._screenPosition = GDesktopEnums.MagnifierScreenPosition.FULL_SCREEN;
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this._magView = null;
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this._background = null;
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this._uiGroupClone = null;
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this._mouseSourceActor = mouseSourceActor;
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this._mouseActor = null;
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@ -565,12 +566,15 @@ const ZoomRegion = new Lang.Class({
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this._viewPortX = 0;
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this._viewPortY = 0;
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this._viewPortWidth = global.screen_width;
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this._viewPortWidth = global.screen_height;
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this._viewPortHeight = global.screen_height;
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this._xCenter = this._viewPortWidth / 2;
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this._yCenter = this._viewPortHeight / 2;
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this._xMagFactor = 1;
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this._yMagFactor = 1;
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this._followingCursor = false;
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Main.layoutManager.connect('monitors-changed',
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Lang.bind(this, this._monitorsChanged));
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},
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/**
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@ -891,15 +895,15 @@ const ZoomRegion = new Lang.Class({
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// Add a background for when the magnified uiGroup is scrolled
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// out of view (don't want to see desktop showing through).
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let background = new Clutter.Rectangle({ color: Main.DEFAULT_BACKGROUND_COLOR });
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mainGroup.add_actor(background);
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this._background = new Clutter.Rectangle({ color: Main.DEFAULT_BACKGROUND_COLOR });
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mainGroup.add_actor(this._background);
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// Clone the group that contains all of UI on the screen. This is the
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// chrome, the windows, etc.
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this._uiGroupClone = new Clutter.Clone({ source: Main.uiGroup });
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mainGroup.add_actor(this._uiGroupClone);
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Main.uiGroup.set_size(global.screen_width, global.screen_height);
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background.set_size(global.screen_width, global.screen_height);
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this._background.set_size(global.screen_width, global.screen_height);
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// Add either the given mouseSourceActor to the ZoomRegion, or a clone of
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// it.
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@ -923,6 +927,7 @@ const ZoomRegion = new Lang.Class({
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this._magView.destroy();
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this._magView = null;
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this._background = null;
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this._uiGroupClone = null;
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this._mouseActor = null;
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this._crossHairsActor = null;
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@ -1145,6 +1150,22 @@ const ZoomRegion = new Lang.Class({
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this._crossHairsActor.set_position(xMagMouse - groupWidth / 2,
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yMagMouse - groupHeight / 2);
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}
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},
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_monitorsChanged: function() {
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if (!this.isActive())
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return;
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Main.uiGroup.set_size(global.screen_width, global.screen_height);
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this._background.set_size(global.screen_width, global.screen_height);
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if (this._screenPosition == GDesktopEnums.MagnifierScreenPosition.NONE)
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this._setViewPort({ x: this._viewPortX,
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y: this._viewPortY,
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width: this._viewPortWidth,
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height: this._viewPortHeight });
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else
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this.setScreenPosition(this._screenPosition);
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}
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});
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@ -1175,6 +1196,14 @@ const Crosshairs = new Lang.Class({
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this._clipSize = [0, 0];
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this._clones = [];
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this.reCenter();
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Main.layoutManager.connect('monitors-changed',
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Lang.bind(this, this._monitorsChanged));
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},
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_monitorsChanged: function() {
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this._actor.set_size(global.screen_width * 3, global.screen_height * 3);
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this.reCenter();
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},
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/**
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