diff --git a/js/ui/layout.js b/js/ui/layout.js index 67c0611e5..cb838269e 100644 --- a/js/ui/layout.js +++ b/js/ui/layout.js @@ -1017,43 +1017,6 @@ const LayoutManager = new Lang.Class({ else continue; - // Ensure that the strut rects goes all the way to the screen edge, - // as this really what mutter expects. However skip this step - // in cases where this would render an entire monitor unusable. - switch (side) { - case Meta.Side.TOP: - let hasMonitorsAbove = this.monitors.some(Lang.bind(this, - function(mon) { - return this._isAboveOrBelowPrimary(mon) && - mon.y < primary.y; - })); - if (!hasMonitorsAbove) - y1 = 0; - break; - case Meta.Side.BOTTOM: - if (this.primaryIndex == this.bottomIndex) - y2 = global.screen_height; - break; - case Meta.Side.LEFT: - let hasMonitorsLeft = this.monitors.some(Lang.bind(this, - function(mon) { - return !this._isAboveOrBelowPrimary(mon) && - mon.x < primary.x; - })); - if (!hasMonitorsLeft) - x1 = 0; - break; - case Meta.Side.RIGHT: - let hasMonitorsRight = this.monitors.some(Lang.bind(this, - function(mon) { - return !this._isAboveOrBelowPrimary(mon) && - mon.x > primary.x; - })); - if (!hasMonitorsRight) - x2 = global.screen_width; - break; - } - let strutRect = new Meta.Rectangle({ x: x1, y: y1, width: x2 - x1, height: y2 - y1}); let strut = new Meta.Strut({ rect: strutRect, side: side }); struts.push(strut);