cleanup: Replace signal connections with virtual functions
Inheriting from actors allows to use virtual functions instead of signal connections for multiple cases, so just use them when possible. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
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committed by
Florian Müllner

parent
320df13b65
commit
55b57421dc
@ -97,17 +97,25 @@ var AnimatedPageIndicators = GObject.registerClass(
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class AnimatedPageIndicators extends PageIndicators {
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_init() {
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super._init();
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this.connect('destroy', this._onDestroy.bind(this));
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}
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this.connect('notify::mapped', () => {
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if (!this.mapped)
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return;
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_onDestroy() {
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if (this.animateLater) {
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Meta.later_remove(this.animateLater);
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this.animateLater = 0;
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}
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}
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// Implicit animations are skipped for unmapped actors, and our
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// children aren't mapped yet, so defer to a later handler
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
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this.animateIndicators(AnimationDirection.IN);
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return GLib.SOURCE_REMOVE;
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});
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vfunc_map() {
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super.vfunc_map();
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// Implicit animations are skipped for unmapped actors, and our
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// children aren't mapped yet, so defer to a later handler
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this.animateLater = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
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this.animateLater = 0;
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this.animateIndicators(AnimationDirection.IN);
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return GLib.SOURCE_REMOVE;
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});
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}
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