style: Avoid trailing commas in array destructuring
When destructuring multiple return values, we often use trailing commas to indicate that there are additional elements that we are ignoring. There isn't anything inherently wrong with that, but it's a style that's too confusing for eslint - on the one hand we require a space after a comma, on the other hand we require no space before closing brackets. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
This commit is contained in:
parent
f250643385
commit
55235c2552
@ -321,8 +321,8 @@ class DashActor extends St.Widget {
|
|||||||
let themeNode = this.get_theme_node();
|
let themeNode = this.get_theme_node();
|
||||||
let adjustedForWidth = themeNode.adjust_for_width(forWidth);
|
let adjustedForWidth = themeNode.adjust_for_width(forWidth);
|
||||||
let [, showAppsButton] = this.get_children();
|
let [, showAppsButton] = this.get_children();
|
||||||
let [minHeight, ] = showAppsButton.get_preferred_height(adjustedForWidth);
|
let [minHeight] = showAppsButton.get_preferred_height(adjustedForWidth);
|
||||||
[minHeight, ] = themeNode.adjust_preferred_height(minHeight, natHeight);
|
[minHeight] = themeNode.adjust_preferred_height(minHeight, natHeight);
|
||||||
|
|
||||||
return [minHeight, natHeight];
|
return [minHeight, natHeight];
|
||||||
}
|
}
|
||||||
|
@ -276,7 +276,7 @@ var IconGrid = GObject.registerClass({
|
|||||||
if (forWidth < 0)
|
if (forWidth < 0)
|
||||||
nColumns = children.length;
|
nColumns = children.length;
|
||||||
else
|
else
|
||||||
[nColumns, ] = this._computeLayout(forWidth);
|
[nColumns] = this._computeLayout(forWidth);
|
||||||
|
|
||||||
let nRows;
|
let nRows;
|
||||||
if (nColumns > 0)
|
if (nColumns > 0)
|
||||||
@ -504,7 +504,7 @@ var IconGrid = GObject.registerClass({
|
|||||||
this._clonesAnimating.push(actorClone);
|
this._clonesAnimating.push(actorClone);
|
||||||
Main.uiGroup.add_actor(actorClone);
|
Main.uiGroup.add_actor(actorClone);
|
||||||
|
|
||||||
let [width, height,,] = this._getAllocatedChildSizeAndSpacing(actor);
|
let [width, height] = this._getAllocatedChildSizeAndSpacing(actor);
|
||||||
actorClone.set_size(width, height);
|
actorClone.set_size(width, height);
|
||||||
let scaleX = sourceScaledWidth / width;
|
let scaleX = sourceScaledWidth / width;
|
||||||
let scaleY = sourceScaledHeight / height;
|
let scaleY = sourceScaledHeight / height;
|
||||||
|
@ -133,7 +133,7 @@ var SlidingControl = class {
|
|||||||
|
|
||||||
getVisibleWidth() {
|
getVisibleWidth() {
|
||||||
let child = this.actor.get_first_child();
|
let child = this.actor.get_first_child();
|
||||||
let [, , natWidth, ] = child.get_preferred_size();
|
let [, , natWidth] = child.get_preferred_size();
|
||||||
return natWidth;
|
return natWidth;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -539,7 +539,7 @@ var InputSourceManager = class {
|
|||||||
let exists = false;
|
let exists = false;
|
||||||
|
|
||||||
if (type == INPUT_SOURCE_TYPE_XKB) {
|
if (type == INPUT_SOURCE_TYPE_XKB) {
|
||||||
[exists, displayName, shortName, , ] =
|
[exists, displayName, shortName] =
|
||||||
this._xkbInfo.get_layout_info(id);
|
this._xkbInfo.get_layout_info(id);
|
||||||
} else if (type == INPUT_SOURCE_TYPE_IBUS) {
|
} else if (type == INPUT_SOURCE_TYPE_IBUS) {
|
||||||
if (this._disableIBus)
|
if (this._disableIBus)
|
||||||
@ -564,7 +564,7 @@ var InputSourceManager = class {
|
|||||||
if (infosList.length == 0) {
|
if (infosList.length == 0) {
|
||||||
let type = INPUT_SOURCE_TYPE_XKB;
|
let type = INPUT_SOURCE_TYPE_XKB;
|
||||||
let id = KeyboardManager.DEFAULT_LAYOUT;
|
let id = KeyboardManager.DEFAULT_LAYOUT;
|
||||||
let [ , displayName, shortName, , ] = this._xkbInfo.get_layout_info(id);
|
let [ , displayName, shortName] = this._xkbInfo.get_layout_info(id);
|
||||||
infosList.push({ type: type, id: id, displayName: displayName, shortName: shortName });
|
infosList.push({ type: type, id: id, displayName: displayName, shortName: shortName });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -525,8 +525,8 @@ var SwitcherList = GObject.registerClass({
|
|||||||
|
|
||||||
vfunc_get_preferred_width(forHeight) {
|
vfunc_get_preferred_width(forHeight) {
|
||||||
let themeNode = this.get_theme_node();
|
let themeNode = this.get_theme_node();
|
||||||
let [maxChildMin, ] = this._maxChildWidth(forHeight);
|
let [maxChildMin] = this._maxChildWidth(forHeight);
|
||||||
let [minListWidth, ] = this._list.get_preferred_width(forHeight);
|
let [minListWidth] = this._list.get_preferred_width(forHeight);
|
||||||
|
|
||||||
return themeNode.adjust_preferred_width(maxChildMin, minListWidth);
|
return themeNode.adjust_preferred_width(maxChildMin, minListWidth);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user