magnifier: Don't set the size of the uiGroup
The magnifier shouldn't mess with global properties like this. https://bugzilla.gnome.org/show_bug.cgi?id=683073
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@ -1090,7 +1090,6 @@ const ZoomRegion = new Lang.Class({
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// chrome, the windows, etc.
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// chrome, the windows, etc.
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this._uiGroupClone = new Clutter.Clone({ source: Main.uiGroup });
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this._uiGroupClone = new Clutter.Clone({ source: Main.uiGroup });
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mainGroup.add_actor(this._uiGroupClone);
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mainGroup.add_actor(this._uiGroupClone);
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Main.uiGroup.set_size(global.screen_width, global.screen_height);
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this._background.set_size(global.screen_width, global.screen_height);
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this._background.set_size(global.screen_width, global.screen_height);
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// Add either the given mouseSourceActor to the ZoomRegion, or a clone of
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// Add either the given mouseSourceActor to the ZoomRegion, or a clone of
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@ -1353,7 +1352,6 @@ const ZoomRegion = new Lang.Class({
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if (!this.isActive())
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if (!this.isActive())
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return;
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return;
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Main.uiGroup.set_size(global.screen_width, global.screen_height);
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this._background.set_size(global.screen_width, global.screen_height);
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this._background.set_size(global.screen_width, global.screen_height);
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if (this._screenPosition == GDesktopEnums.MagnifierScreenPosition.NONE)
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if (this._screenPosition == GDesktopEnums.MagnifierScreenPosition.NONE)
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