screenShield: Fix use of null this._dialog
On Fedora 32 if you close the laptop lid during gnome-initial-setup, gnome-shell hits this error: JS ERROR: Exception in callback for signal: prepare-for-sleep: TypeError: this._dialog is undefined _resetLockScreen@resource:///org/gnome/shell/ui/screenShield.js:434:9 activate@resource:///org/gnome/shell/ui/screenShield.js:571:14 lock@resource:///org/gnome/shell/ui/screenShield.js:617:14 _prepareForSleep@resource:///org/gnome/shell/ui/screenShield.js:219:22 _emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47 _prepareForSleep@resource:///org/gnome/shell/misc/loginManager.js:198:14 _emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47 _convertToNativeSignal@resource:///org/gnome/gjs/modules/core/overrides/Gio.js:169:19 This is because _ensureUnlockDialog() hit its first early return. So return early from activate() in that case, so this._dialog doesn't get used while it's null. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1213
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@ -561,7 +561,8 @@ var ScreenShield = class {
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if (this._activationTime == 0)
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this._activationTime = GLib.get_monotonic_time();
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this._ensureUnlockDialog(true);
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if (!this._ensureUnlockDialog(true))
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return;
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this.actor.show();
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